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<blockquote data-quote="UngainlyTitan" data-source="post: 8831340" data-attributes="member: 28487"><p>That is why I prefer the term Protagonist to Hero, if signifies that the PCs are significant in the world without implications as to their character but that they are not expected to die in a random encounter. I think this works with what [USER=6790260]@EzekielRaiden[/USER] refers to as Heroic Tactical Challenge and Heroic Strategic Challenge. I also think that what he refers to as Heroic Strategic Challenge is a range of Protagonist play where the party are Big Damn Heroes-casual play to more nuanced characters in an ongoing story in either Trad story form or more modern narrative types with varying level of character drama and development. </p><p>What he refers to as "Pragmatic" types are what I refer to as "Operational" as the system and resource management is more important and the peril to the characters is elevated. I think that both Gygaxian "Skilled Play" can be seen as a resourced based type of survival horror, in that lack of resources/planning can kill you, without any overt horror tropes. But can encompass any exploration/sandbox type play. </p><p>But yes, it is an excellent analysis.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8831340, member: 28487"] That is why I prefer the term Protagonist to Hero, if signifies that the PCs are significant in the world without implications as to their character but that they are not expected to die in a random encounter. I think this works with what [USER=6790260]@EzekielRaiden[/USER] refers to as Heroic Tactical Challenge and Heroic Strategic Challenge. I also think that what he refers to as Heroic Strategic Challenge is a range of Protagonist play where the party are Big Damn Heroes-casual play to more nuanced characters in an ongoing story in either Trad story form or more modern narrative types with varying level of character drama and development. What he refers to as "Pragmatic" types are what I refer to as "Operational" as the system and resource management is more important and the peril to the characters is elevated. I think that both Gygaxian "Skilled Play" can be seen as a resourced based type of survival horror, in that lack of resources/planning can kill you, without any overt horror tropes. But can encompass any exploration/sandbox type play. But yes, it is an excellent analysis. [/QUOTE]
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