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<blockquote data-quote="tetrasodium" data-source="post: 8833666" data-attributes="member: 93670"><p>The protagonist play you mention isn't actively supported by the rules taking on some of the weight involved for the gm, it's just a backronym type label that tries to explain their failure to support the gm at anything else. Even if protagonist play was actively supported by the rules it raises serious questions how any gm with multiple players could run a game with multiple protagonists & no pressure for players to think as a group.</p><p></p><p> If the game were structured as some kind of asymmetrical war game it would at least provide a logical foundation for how multiple protagonists can exist at one table. 5e cuts off that structure by taking so many efforts to minimize & outright eliminate the tactical elements present in war games & even ttrpgs though so even that hypothetical foundation for the concept is resting over desert sands. </p><p>I get what you are trying to explain, but it's not a thing 5e <em>supports</em> as a ruleset</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8833666, member: 93670"] The protagonist play you mention isn't actively supported by the rules taking on some of the weight involved for the gm, it's just a backronym type label that tries to explain their failure to support the gm at anything else. Even if protagonist play was actively supported by the rules it raises serious questions how any gm with multiple players could run a game with multiple protagonists & no pressure for players to think as a group. If the game were structured as some kind of asymmetrical war game it would at least provide a logical foundation for how multiple protagonists can exist at one table. 5e cuts off that structure by taking so many efforts to minimize & outright eliminate the tactical elements present in war games & even ttrpgs though so even that hypothetical foundation for the concept is resting over desert sands. I get what you are trying to explain, but it's not a thing 5e [i]supports[/i] as a ruleset [/QUOTE]
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