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<blockquote data-quote="Elder-Basilisk" data-source="post: 1441205" data-attributes="member: 3146"><p>WRT domains, war is an easy and obvious one to take but you can do pretty well in 3.5 without it. (Especially if you play an elf though elves make better archer clerics than melee clerics). Longspear is a very good simple reach weapon if you want reach and heavy mace/morning star are pretty close to longsword/battle axe/warhammer in the one-handed weapon category.</p><p></p><p>The Strength domain is a very good one for combat clerics. At low levels, you can use Enlarge Person. (And that's still useful at high levels too). At high levels, it seriously reduces your required buffing time when you can activate your domain power and get a +10 enhancement bonus to strength for one round as a free action. Stoneskin isn't anything to shrug at either.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1441205, member: 3146"] WRT domains, war is an easy and obvious one to take but you can do pretty well in 3.5 without it. (Especially if you play an elf though elves make better archer clerics than melee clerics). Longspear is a very good simple reach weapon if you want reach and heavy mace/morning star are pretty close to longsword/battle axe/warhammer in the one-handed weapon category. The Strength domain is a very good one for combat clerics. At low levels, you can use Enlarge Person. (And that's still useful at high levels too). At high levels, it seriously reduces your required buffing time when you can activate your domain power and get a +10 enhancement bonus to strength for one round as a free action. Stoneskin isn't anything to shrug at either. [/QUOTE]
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