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<blockquote data-quote="BoldItalic" data-source="post: 6810797" data-attributes="member: 6777052"><p>For the second encounter, I wouldn't have included the summon in the calculations. The potential for summoning is included in the CR of the summoner, and I don't think it's right to count it twice.</p><p></p><p>That gives us the priestess (3900), the priest (450), two elites (2x1800) and four drow (4x100) for a total of 8350. I would discount the drow for the purposes of calculating the multiplier because they are well below the average CR for the encounter so there are effectively 4 monsters. That still gives the x2 reduced to x1.5 that you used, so I agree with you there. I'm looking at an adjusted figure of 8350x1.5 = 12525</p><p></p><p>The "Deadly" threshold for 5@L5 + 3@L4 is 7000, so I agree that we are well above that, but not by as much as you calculated. It's not even "double-deadly". But it is Deadly and your players played well to defeat it. That's good <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>It would still have been deadly if the party had all been one level higher (12525 > 10300).</p><p></p><p>If the party had been two levels higher, level 7/6, the Deadly threshold would have been 5x1700 + 3x1400 = 12700 and the encounter would have just dropped below that to become merely "Hard".</p><p></p><p>It doesn't seem so outrageous to me.</p></blockquote><p></p>
[QUOTE="BoldItalic, post: 6810797, member: 6777052"] For the second encounter, I wouldn't have included the summon in the calculations. The potential for summoning is included in the CR of the summoner, and I don't think it's right to count it twice. That gives us the priestess (3900), the priest (450), two elites (2x1800) and four drow (4x100) for a total of 8350. I would discount the drow for the purposes of calculating the multiplier because they are well below the average CR for the encounter so there are effectively 4 monsters. That still gives the x2 reduced to x1.5 that you used, so I agree with you there. I'm looking at an adjusted figure of 8350x1.5 = 12525 The "Deadly" threshold for 5@L5 + 3@L4 is 7000, so I agree that we are well above that, but not by as much as you calculated. It's not even "double-deadly". But it is Deadly and your players played well to defeat it. That's good :) It would still have been deadly if the party had all been one level higher (12525 > 10300). If the party had been two levels higher, level 7/6, the Deadly threshold would have been 5x1700 + 3x1400 = 12700 and the encounter would have just dropped below that to become merely "Hard". It doesn't seem so outrageous to me. [/QUOTE]
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