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<blockquote data-quote="Flamestrike" data-source="post: 8169931" data-attributes="member: 6788736"><p>The Border Ethereal is still the Ethereal plane; it's just close to the Plane you're viewing (in this case the Material), allowing you to vaguely perceive into that plane.</p><p></p><p>For something to perceive or effect you, the spell, effect, creature or ability has to expressly be able to cross into the Ethereal plane to affect you on the border ethereal.</p><p></p><p>For example the spell <em>Etherealness </em>expressly shunts you to the border ethereal:</p><p></p><p></p><p></p><p>[URL unfurl="true"]https://roll20.net/compendium/dnd5e/Etherealness#content[/URL]</p><p></p><p>Also, no general rule allows force damage to penetrate the Ethereal plane:</p><p></p><p><a href="https://www.sageadvice.eu/2016/07/20/do-magic-missile-and-eldritch-blast-affect-creatures-on-the-ethereal-plane/" target="_blank">Sage advice confirms this.</a></p><p></p><p>Force damage simply affects 'ethereal' type (read: incorporeal) creatures better than most other damage types. Things like Banshees and Ghosts and so forth are resistant or immune to most forms of damage, other than Force and a few others.</p><p></p><p>Truesight (and the <em>True seeing</em> spell) lets you see into the Ethereal plane. <em>Forcecage, Leomunds Tiny Hut </em>and <em>Wall of Force</em> both extend into the Ethereal plane just fine as well (so a Wizard with <em>True Sight</em> active or a spellcasting creature with Truesight could entrap a creature on the Border ethereal watching him with one of those spells).</p><p></p><p><em>Mordenkainens Magnificent Mansion, Demiplane </em>and <em>Rope Trick </em>protect you from being perceived by creatures on the Border Ethereal seeing as you're no longer on the Material plane when you enter the Mansion, Demiplane or extradimensional hole at the top of the rope respectively.</p><p></p><p>When a Ghost is on the Material plane, it can be affected normally by creatures on that plane, however it is immune or resistant to most attacks - notably barring Force and Radiant effects. When it uses its etherealness ability to retreat to the Ethereal plane it remains visible in the Material (and can see into the Material) by virtue of that ability, but loses the ability to affect anything or anyone on the Material (no possession, no horrifying visage etc).</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8169931, member: 6788736"] The Border Ethereal is still the Ethereal plane; it's just close to the Plane you're viewing (in this case the Material), allowing you to vaguely perceive into that plane. For something to perceive or effect you, the spell, effect, creature or ability has to expressly be able to cross into the Ethereal plane to affect you on the border ethereal. For example the spell [I]Etherealness [/I]expressly shunts you to the border ethereal: [URL unfurl="true"]https://roll20.net/compendium/dnd5e/Etherealness#content[/URL] Also, no general rule allows force damage to penetrate the Ethereal plane: [URL='https://www.sageadvice.eu/2016/07/20/do-magic-missile-and-eldritch-blast-affect-creatures-on-the-ethereal-plane/']Sage advice confirms this.[/URL] Force damage simply affects 'ethereal' type (read: incorporeal) creatures better than most other damage types. Things like Banshees and Ghosts and so forth are resistant or immune to most forms of damage, other than Force and a few others. Truesight (and the [I]True seeing[/I] spell) lets you see into the Ethereal plane. [I]Forcecage, Leomunds Tiny Hut [/I]and [I]Wall of Force[/I] both extend into the Ethereal plane just fine as well (so a Wizard with [I]True Sight[/I] active or a spellcasting creature with Truesight could entrap a creature on the Border ethereal watching him with one of those spells). [I]Mordenkainens Magnificent Mansion, Demiplane [/I]and [I]Rope Trick [/I]protect you from being perceived by creatures on the Border Ethereal seeing as you're no longer on the Material plane when you enter the Mansion, Demiplane or extradimensional hole at the top of the rope respectively. When a Ghost is on the Material plane, it can be affected normally by creatures on that plane, however it is immune or resistant to most attacks - notably barring Force and Radiant effects. When it uses its etherealness ability to retreat to the Ethereal plane it remains visible in the Material (and can see into the Material) by virtue of that ability, but loses the ability to affect anything or anyone on the Material (no possession, no horrifying visage etc). [/QUOTE]
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