Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Combat-heavy, only 2 players: seeking advice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kingius" data-source="post: 6139143" data-attributes="member: 85123"><p>For one on one, go outside the rules and allow the player to hire as many henchmen as he can afford. </p><p></p><p>Henchmen in my campaign work like this: they cost x silver pieces per day in wages and take a half share of XP and they'll do what they're told. E.g. a CR 1/2 henchmen costs 2sp per day. You can hire as many as you like but each day when they want paying, if you can't pay them, then they're off. Also they are not stupid; it's danger money they're getting and not death money, they will not put their hands into pits of snakes!</p><p></p><p>Henchmen run this way work really well. They also allow the player to be a caster type if he or she wishes and go out on journeys in large groups into the wilderness... albeit it's going to cost in silver and in XP shares to do so, so the balance is there. This is the <strong>Kingius Henchmen system</strong>.</p></blockquote><p></p>
[QUOTE="kingius, post: 6139143, member: 85123"] For one on one, go outside the rules and allow the player to hire as many henchmen as he can afford. Henchmen in my campaign work like this: they cost x silver pieces per day in wages and take a half share of XP and they'll do what they're told. E.g. a CR 1/2 henchmen costs 2sp per day. You can hire as many as you like but each day when they want paying, if you can't pay them, then they're off. Also they are not stupid; it's danger money they're getting and not death money, they will not put their hands into pits of snakes! Henchmen run this way work really well. They also allow the player to be a caster type if he or she wishes and go out on journeys in large groups into the wilderness... albeit it's going to cost in silver and in XP shares to do so, so the balance is there. This is the [B]Kingius Henchmen system[/B]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Combat-heavy, only 2 players: seeking advice
Top