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Combat in D&D is too fast
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<blockquote data-quote="papakee" data-source="post: 3123876" data-attributes="member: 4262"><p><strong>low level fast..high level slow</strong></p><p></p><p>Yeah, combat at low levels is fast. Its when one gets to the mid levels that it begins to slow down. Mostly with all the extraneous magical stuff going on. Bless, bain, shield, protection from evil, bulls strength, true strike, hallow, unhallow, darkness, etc. etc. that causes one to refigure their attack bonus each round. Then their are special attack abilities for creatures such as improved grapple, trip, swallow whole, etc. Then there are movement obstacles, web, entrangle, walls that get thrown into the battle. Then there are special defense abilities for creatures such as fire resistance, damage resistance. Then there is flying and burrowing creatures that take the battle into the vertical dimension.</p><p></p><p>But you are quiet correct on rule lookups and debates. That does slow things down considerably. Go with the flow and resolve after the game. Next time you can apply the rule correctly.</p></blockquote><p></p>
[QUOTE="papakee, post: 3123876, member: 4262"] [b]low level fast..high level slow[/b] Yeah, combat at low levels is fast. Its when one gets to the mid levels that it begins to slow down. Mostly with all the extraneous magical stuff going on. Bless, bain, shield, protection from evil, bulls strength, true strike, hallow, unhallow, darkness, etc. etc. that causes one to refigure their attack bonus each round. Then their are special attack abilities for creatures such as improved grapple, trip, swallow whole, etc. Then there are movement obstacles, web, entrangle, walls that get thrown into the battle. Then there are special defense abilities for creatures such as fire resistance, damage resistance. Then there is flying and burrowing creatures that take the battle into the vertical dimension. But you are quiet correct on rule lookups and debates. That does slow things down considerably. Go with the flow and resolve after the game. Next time you can apply the rule correctly. [/QUOTE]
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Combat in D&D is too fast
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