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<blockquote data-quote="ForceUser" data-source="post: 1702037" data-attributes="member: 2785"><p>Exactly. A grid of some sort, even if it's just a piece of graph paper with pencil marks, is a requirement for playing fair in 3E. If my DM arbitrarily decided every variable of the battlefield on the fly I'd feel cheated of the opportunity to <strong>Do Cool Stuff Within The Rules</strong> (tm). I want to see the disposition of allies, enemies & terrain clearly on a grid before I decide what I'm going to do on my turn. It would drive me nuts if my DM just said, "There's a couple guys on your left and a few more down the hall running toward you. What do you do?" No, no...give me distances, movement rates, dimensions of the battlefield, enemies' distances from each other; where can I 5-foot step to set up a Cleave opportunity? Where can I position myself so I won't get flanked? I want to know this stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Caveat: to each his own. I'm not attacking anyone. I just know that I played with a GM who ran his game off the cuff for years, and while combats were exciting at first, after a while I became frustrated with his inability to clearly describe what exactly was going on, especially in big battles. I made him draw me maps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ForceUser, post: 1702037, member: 2785"] Exactly. A grid of some sort, even if it's just a piece of graph paper with pencil marks, is a requirement for playing fair in 3E. If my DM arbitrarily decided every variable of the battlefield on the fly I'd feel cheated of the opportunity to [b]Do Cool Stuff Within The Rules[/b] (tm). I want to see the disposition of allies, enemies & terrain clearly on a grid before I decide what I'm going to do on my turn. It would drive me nuts if my DM just said, "There's a couple guys on your left and a few more down the hall running toward you. What do you do?" No, no...give me distances, movement rates, dimensions of the battlefield, enemies' distances from each other; where can I 5-foot step to set up a Cleave opportunity? Where can I position myself so I won't get flanked? I want to know this stuff. :) Caveat: to each his own. I'm not attacking anyone. I just know that I played with a GM who ran his game off the cuff for years, and while combats were exciting at first, after a while I became frustrated with his inability to clearly describe what exactly was going on, especially in big battles. I made him draw me maps. :) [/QUOTE]
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