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Combat Reactions v. Swift & Immediate Actions
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<blockquote data-quote="Hrothgar Rannúlfr" data-source="post: 4973323" data-attributes="member: 54436"><p>Good afternoon, Trailblazers! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p>Just hoping to get a little clarification on the difference(s) between Combat Reactions and Swift/Immediate Actions.</p><p></p><p>The <em>Trailblazer</em> PDF makes the following statements:</p><p></p><p style="margin-left: 20px">"<strong>Combat reactions</strong> allow you to take certain actions when it is not your turn. You gain your first Combat Reaction at BAB +1. For each additional 5 BAB (6th, 11th, and 16th) you may make an additional Combat Reaction each turn" (p92).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">"A <strong>swift action</strong> consumes a very small amount of time, but</p> <p style="margin-left: 20px">represents a larger expenditure of effort and energy than a free action.</p> <p style="margin-left: 20px">You can perform only a single swift action per turn" (p96).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">"An <strong>immediate action</strong> is very similar to a swift action, but</p> <p style="margin-left: 20px">can be performed at any time — even if it’s not your turn" (p96).</p><p></p><p>So, a Combat Reaction isn't a Swift Action, because it lets you act when it isn't your turn. But, a Combat Reaction is similar to an Immediate Action because both allow you to act when it isn't your turn.</p><p></p><p>The interesting thing, to me, is that the number of Combat Reactions a combatant can make increases with BAB.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> Is a Combat Reaction an Immediate Action? If not, what is the difference?</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/2.gif" class="smilie" loading="lazy" alt=":2:" title="Two :2:" data-shortname=":2:" /> Are combatants with high BAB's able to make more than one Immediate Action per round?</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/3.gif" class="smilie" loading="lazy" alt=":3:" title="Three :3:" data-shortname=":3:" /> Was it ever considered in designing <em>Trailblazer</em> to allow multiple Swift Actions per round as BAB increased? If so, why wasn't it adopted? And, if not, do you see any downside to this? Especially, if Swift and Immediate Actions are drawn from the same limited pool as Combat Reactions?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Hrothgar Rannúlfr, post: 4973323, member: 54436"] Good afternoon, Trailblazers! :cool: Just hoping to get a little clarification on the difference(s) between Combat Reactions and Swift/Immediate Actions. The [I]Trailblazer[/I] PDF makes the following statements: [INDENT]"[B]Combat reactions[/B] allow you to take certain actions when it is not your turn. You gain your first Combat Reaction at BAB +1. For each additional 5 BAB (6th, 11th, and 16th) you may make an additional Combat Reaction each turn" (p92). "A [B]swift action[/B] consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. You can perform only a single swift action per turn" (p96). "An [B]immediate action[/B] is very similar to a swift action, but can be performed at any time — even if it’s not your turn" (p96).[/INDENT] So, a Combat Reaction isn't a Swift Action, because it lets you act when it isn't your turn. But, a Combat Reaction is similar to an Immediate Action because both allow you to act when it isn't your turn. The interesting thing, to me, is that the number of Combat Reactions a combatant can make increases with BAB. :1: Is a Combat Reaction an Immediate Action? If not, what is the difference? :2: Are combatants with high BAB's able to make more than one Immediate Action per round? :3: Was it ever considered in designing [I]Trailblazer[/I] to allow multiple Swift Actions per round as BAB increased? If so, why wasn't it adopted? And, if not, do you see any downside to this? Especially, if Swift and Immediate Actions are drawn from the same limited pool as Combat Reactions? Thanks! [/QUOTE]
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