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<blockquote data-quote="Delta" data-source="post: 3742320" data-attributes="member: 40269"><p>Yeah, who knows, maybe it works better at man-to-man scale than the S&S mass scale.</p><p></p><p></p><p></p><p>Well, like here's me looking at my S&S Movement table -- under "unorganized", I've got elves & men with 15" move, lizard men with 9", medium cavalry at 21". Of course, no one will ever actually move those distances at once -- when a movement phase comes up I've got to mentally halve those and in practice move them 7-1/2", 4-1/2", and 10-1/2" apiece at a time. If I'm using monsters from D&D, like an ogre with 9" move, same thing -- I really have to find 4-1/2" on my ruler each phase. And I've got to mentally re-compute that from the table each and every move phase. Urk! I teach college math, and even for me I get sick of that halving operation for every unit every phase, and moving all my men & elves 7-1/2" at a time seems very awkward.</p></blockquote><p></p>
[QUOTE="Delta, post: 3742320, member: 40269"] Yeah, who knows, maybe it works better at man-to-man scale than the S&S mass scale. Well, like here's me looking at my S&S Movement table -- under "unorganized", I've got elves & men with 15" move, lizard men with 9", medium cavalry at 21". Of course, no one will ever actually move those distances at once -- when a movement phase comes up I've got to mentally halve those and in practice move them 7-1/2", 4-1/2", and 10-1/2" apiece at a time. If I'm using monsters from D&D, like an ogre with 9" move, same thing -- I really have to find 4-1/2" on my ruler each phase. And I've got to mentally re-compute that from the table each and every move phase. Urk! I teach college math, and even for me I get sick of that halving operation for every unit every phase, and moving all my men & elves 7-1/2" at a time seems very awkward. [/QUOTE]
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