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<blockquote data-quote="Blue" data-source="post: 8789919" data-attributes="member: 20564"><p>I'm confused, the perytons were wildly effective. Especially for a Hard encounter with fully rested party.</p><p></p><p>D&D is an attrition based game, measured over multiple encounters. Using up about half of the spellcasters slots, some of the dragonborn's usages of breath weapons, multiple superiority dice & action surge, health potions - this sounds liek quite a bit more than 1/4 or 1/6th of their total resources, so as long as you run an appropriate number of encounters this was very effective in the amount it used up.</p><p></p><p>I would have used multiattack as well, it's baked into their CR. As [USER=58197]@Dausuul[/USER] said, Flyby and Dive Attack do not take the place of their action, they are just traits. Dive Attack sounds like an action, it's not - only the things in the Action portion of the stat block are.</p><p></p><p>Frankly, between Resistance to most of the weapons the party had and able to fly in to attack and out without taking OAs, this sounds like it was a rather hard battle for the players to do damage. Luckily at 3rd Readying to make an melee attack is just as effective as attacking, unlike at higher levels when you'd be missing out on extra attacks.</p></blockquote><p></p>
[QUOTE="Blue, post: 8789919, member: 20564"] I'm confused, the perytons were wildly effective. Especially for a Hard encounter with fully rested party. D&D is an attrition based game, measured over multiple encounters. Using up about half of the spellcasters slots, some of the dragonborn's usages of breath weapons, multiple superiority dice & action surge, health potions - this sounds liek quite a bit more than 1/4 or 1/6th of their total resources, so as long as you run an appropriate number of encounters this was very effective in the amount it used up. I would have used multiattack as well, it's baked into their CR. As [USER=58197]@Dausuul[/USER] said, Flyby and Dive Attack do not take the place of their action, they are just traits. Dive Attack sounds like an action, it's not - only the things in the Action portion of the stat block are. Frankly, between Resistance to most of the weapons the party had and able to fly in to attack and out without taking OAs, this sounds like it was a rather hard battle for the players to do damage. Luckily at 3rd Readying to make an melee attack is just as effective as attacking, unlike at higher levels when you'd be missing out on extra attacks. [/QUOTE]
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