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Combat takes too long
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<blockquote data-quote="Jasperak" data-source="post: 4363025" data-attributes="member: 2487"><p>I just did some quick statistical analysis in another thread that showed the KotS dwarven fighter would need about 6 rounds to take down 1 kobold skirmisher/soldier at the same level. Granted I did not factor in using encounter or daily abilities which would quicken the battle. Wanna know why?</p><p></p><p>Because in the limited experience I have with 4e, my party had to long rest after 2 combats because we had to use our half our dailies in one fight and the rest in another. Counting on using your encounter abilities is not so good because at least for the fighter it may only work a little more than half the time anyway. If it does work though I figure it would shorten the fighter's combat by about a round or so.</p><p></p><p>Combats are much more dynamic and fun, but I still see the 15 minute, short rest, 15 more minute days ahead. The people I play with might be tards though.</p></blockquote><p></p>
[QUOTE="Jasperak, post: 4363025, member: 2487"] I just did some quick statistical analysis in another thread that showed the KotS dwarven fighter would need about 6 rounds to take down 1 kobold skirmisher/soldier at the same level. Granted I did not factor in using encounter or daily abilities which would quicken the battle. Wanna know why? Because in the limited experience I have with 4e, my party had to long rest after 2 combats because we had to use our half our dailies in one fight and the rest in another. Counting on using your encounter abilities is not so good because at least for the fighter it may only work a little more than half the time anyway. If it does work though I figure it would shorten the fighter's combat by about a round or so. Combats are much more dynamic and fun, but I still see the 15 minute, short rest, 15 more minute days ahead. The people I play with might be tards though. [/QUOTE]
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