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<blockquote data-quote="NeoNick" data-source="post: 4364251" data-attributes="member: 72244"><p>Why not both Brutal Scoundrel and use Sly Flourish? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p> </p><p>My favourite build for a rogue is Brutal Scoundrel with DEX 17 (adding +2 for racial to 19), STR 14 and CHA 14 (+2 racial if you're willing to play halfling to 16). Feat Backstabber. At will: Sly Flourish and Piercing Strike.</p><p> </p><p>At range (close range = throw a dagger, longer means sling or X-bow) use Sly Flourish to get damage: 1d4 (dagger) + 4 (DEX) +3 (CHA) + 2d8 (sneak attack assuming Combat Advantage) + 2 (STR from Brutal Scoundrel) </p><p>= 2d8 + 1d4 + 9</p><p><strong>= 20,5 average </strong>if CA and only using an at-will. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p><em>edit also <strong>Critting for 29 damage </strong>at lvl 1 with an at-will power isn't that bad!? At lvl 2 I will Nimble Blades and at lvl 4 Weapon Focus Daggers. Wintertouched and Lasting Frost are candidates for lvl 10 and 11 plus a Frost weapon. </em></p><p> </p><p>If you fight a heavy armored target go close combat and use Piercing Strike. You will loose +3 from CHA but gain at LEAST +3 attack (possibly more, check the Monster Manual for examples). If you don't gain enough bonus (+3 or more), distans your rogue to range again. </p><p> </p><p>The good part with this build is also that you keep all three defenses up; Reflex from DEX, WILL from CHA and FORT from STR. And in my campaign a lot of skill rolls are made on those three stats.</p><p> </p><p>In the case of Sly Floursing Brutal Scoundrel I like the fact that he get's his [W] + three (3) stats in case of Combat Advantage (DEX, STR and CHA). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> This is my contribution to shortening the combats.</p></blockquote><p></p>
[QUOTE="NeoNick, post: 4364251, member: 72244"] Why not both Brutal Scoundrel and use Sly Flourish? ;) My favourite build for a rogue is Brutal Scoundrel with DEX 17 (adding +2 for racial to 19), STR 14 and CHA 14 (+2 racial if you're willing to play halfling to 16). Feat Backstabber. At will: Sly Flourish and Piercing Strike. At range (close range = throw a dagger, longer means sling or X-bow) use Sly Flourish to get damage: 1d4 (dagger) + 4 (DEX) +3 (CHA) + 2d8 (sneak attack assuming Combat Advantage) + 2 (STR from Brutal Scoundrel) = 2d8 + 1d4 + 9 [B]= 20,5 average [/B]if CA and only using an at-will. :) [I]edit also [B]Critting for 29 damage [/B]at lvl 1 with an at-will power isn't that bad!? At lvl 2 I will Nimble Blades and at lvl 4 Weapon Focus Daggers. Wintertouched and Lasting Frost are candidates for lvl 10 and 11 plus a Frost weapon. [/I] If you fight a heavy armored target go close combat and use Piercing Strike. You will loose +3 from CHA but gain at LEAST +3 attack (possibly more, check the Monster Manual for examples). If you don't gain enough bonus (+3 or more), distans your rogue to range again. The good part with this build is also that you keep all three defenses up; Reflex from DEX, WILL from CHA and FORT from STR. And in my campaign a lot of skill rolls are made on those three stats. In the case of Sly Floursing Brutal Scoundrel I like the fact that he get's his [W] + three (3) stats in case of Combat Advantage (DEX, STR and CHA). ;) This is my contribution to shortening the combats. [/QUOTE]
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