Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Combat takes too long
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 4364432" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I have very limited experience, but I agree.</p><p></p><p>The problem is thatto hit scales to somewhere between 40% and 60%. You could get a much better accuracy percentage in previous editions which would boost how often you hit.</p><p></p><p>I found myself missing attacks alot more. With only one attack per round and monsters having alot more hit points, that made combat longer. </p><p></p><p>I think with the way to hit scales that will increase the length of battles. Because if you are fighting creaures of a suitable challenge for your level, you will rarely be able to strike them easily and thus take them out easily without the use of attack boosing powers from leader classes or the like.</p><p></p><p>So I can see how your combats could have gone on longer. It took me three or four times as long to kill a simple kobold than it would have in previous editions. It looks like it scales so that killing a simple kobold will never be easy.</p><p></p><p>Even at lvl 30, you will be dishing 2 W plus appropriate modifers for feats, magic, and the like. That might still not be enough to kill a simple kobold in one round unless it is a minion kobold.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 4364432, member: 5834"] [b]re[/b] I have very limited experience, but I agree. The problem is thatto hit scales to somewhere between 40% and 60%. You could get a much better accuracy percentage in previous editions which would boost how often you hit. I found myself missing attacks alot more. With only one attack per round and monsters having alot more hit points, that made combat longer. I think with the way to hit scales that will increase the length of battles. Because if you are fighting creaures of a suitable challenge for your level, you will rarely be able to strike them easily and thus take them out easily without the use of attack boosing powers from leader classes or the like. So I can see how your combats could have gone on longer. It took me three or four times as long to kill a simple kobold than it would have in previous editions. It looks like it scales so that killing a simple kobold will never be easy. Even at lvl 30, you will be dishing 2 W plus appropriate modifers for feats, magic, and the like. That might still not be enough to kill a simple kobold in one round unless it is a minion kobold. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Combat takes too long
Top