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Combat tweaks I would like to see.
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<blockquote data-quote="boredgremlin" data-source="post: 5831146" data-attributes="member: 31646"><p>I think the "whose the target audience of D&D next" thread was monday through wednesday with pretty mixed opinion. </p><p></p><p>Mine is that they have to appeal primarily to 3e guys but that could just be me hoping they are going to kiss my butt and not someone elses. </p><p></p><p>The reason I think appealing to everyone is probably just fluff is because its hard for me to imagine people who are still playing 1e and prefer a very quick simple game with lots of player/dm fiat to move things along and solve problems sitting down with much more structured and complex 4e players and having an equally enjoyable session. </p><p></p><p> Maybe they'll find a way but the play styles are just so drastically different that I dont see it happening.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 5831146, member: 31646"] I think the "whose the target audience of D&D next" thread was monday through wednesday with pretty mixed opinion. Mine is that they have to appeal primarily to 3e guys but that could just be me hoping they are going to kiss my butt and not someone elses. The reason I think appealing to everyone is probably just fluff is because its hard for me to imagine people who are still playing 1e and prefer a very quick simple game with lots of player/dm fiat to move things along and solve problems sitting down with much more structured and complex 4e players and having an equally enjoyable session. Maybe they'll find a way but the play styles are just so drastically different that I dont see it happening. [/QUOTE]
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Combat tweaks I would like to see.
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