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General Tabletop Discussion
*Pathfinder & Starfinder
Combat with a Choker
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<blockquote data-quote="the Jester" data-source="post: 4104545" data-attributes="member: 1210"><p>Well, its normal full attack is 2 tentacles for 1d3+3; with its extra action it can attack three times. It does the same damage on a constrict, too.</p><p></p><p>Also, its BAB is +2. This is important because, even for monsters, iterative attacks are important in a grapple. </p><p></p><p>Now, if our choker hits on its first attack, and it gets a hold, it deals 1d3+3 for its tentacle attack <em>and</em> 1d3+3 for the constrict. Typically, that would be it (because its BAB is only +2)... but with its extra action, it can constrict again. So we're up to 3d3+9 damage so far. (1 hit + 2 constricts.)</p><p></p><p>Now, let's change the scenario just a little bit. Let's say that it hits with both tentacle attacks but gets a hold with neither- then takes another attack with its extra action, and <em>then</em> gets a hold. So, in this case, we get 4d3+12 points of damage (3 hits + constrict at the end).</p><p></p><p>But wait! There's more! Improved Grab uses a free action, not a swift action.</p><p></p><p>If our choker were unusually intelligent and cocky, and it hit on its first attack and managed to get a hold (and thus constrict), <em>it could release the hold and continue its full attack.</em> And so it could, in theory, hit-constrict-release-hit-constrict-release-hit-constrict! </p><p></p><p>Now we're at 6d3+18. I don't think I can top that off the top of my head. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 4104545, member: 1210"] Well, its normal full attack is 2 tentacles for 1d3+3; with its extra action it can attack three times. It does the same damage on a constrict, too. Also, its BAB is +2. This is important because, even for monsters, iterative attacks are important in a grapple. Now, if our choker hits on its first attack, and it gets a hold, it deals 1d3+3 for its tentacle attack [i]and[/i] 1d3+3 for the constrict. Typically, that would be it (because its BAB is only +2)... but with its extra action, it can constrict again. So we're up to 3d3+9 damage so far. (1 hit + 2 constricts.) Now, let's change the scenario just a little bit. Let's say that it hits with both tentacle attacks but gets a hold with neither- then takes another attack with its extra action, and [i]then[/i] gets a hold. So, in this case, we get 4d3+12 points of damage (3 hits + constrict at the end). But wait! There's more! Improved Grab uses a free action, not a swift action. If our choker were unusually intelligent and cocky, and it hit on its first attack and managed to get a hold (and thus constrict), [i]it could release the hold and continue its full attack.[/i] And so it could, in theory, hit-constrict-release-hit-constrict-release-hit-constrict! Now we're at 6d3+18. I don't think I can top that off the top of my head. :) [/QUOTE]
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