Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Combating Burn-out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EricNoah" data-source="post: 3488149" data-attributes="member: 4"><p>I burned out about a year and a half ago and took a six-month break. Some of the things leading to my burn out include 1) the self-created pressure to continue to top myself again and again; 2) the huge burden on the DM to make long campaigns "hang together" over months and years of real time; 3) player attendance issues; 4) mild depression and a general mid-life crisis that had nothing to do with gaming but everything to do with how I spend my free time. It never had anything to do with the 3E game system or rules or "too many supplements" or "people don't share my style of gaming" or some of the other reasons I've seen in some of the recent threads. </p><p></p><p>I solved the gaming-related reasons by running shorter campaigns. I ran "Torrents of Dread" and a heavily modified "Rana Mor" (both from Dungeon Mag) as a mini-campaign lasting about 4 sessions. I ran Red Hand of Doom. And I'm running a homebrew that is going to be all published adventures, very little stuff linking them, with no important details the players will have to remember again and again over the course of months and years. I no longer feel the need to "top myself" and by not having a huge "arc" in my campaigns, making the campaign "hang to gether" is unimportant. Will it be as satisfying as the other way? Time will tell.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 3488149, member: 4"] I burned out about a year and a half ago and took a six-month break. Some of the things leading to my burn out include 1) the self-created pressure to continue to top myself again and again; 2) the huge burden on the DM to make long campaigns "hang together" over months and years of real time; 3) player attendance issues; 4) mild depression and a general mid-life crisis that had nothing to do with gaming but everything to do with how I spend my free time. It never had anything to do with the 3E game system or rules or "too many supplements" or "people don't share my style of gaming" or some of the other reasons I've seen in some of the recent threads. I solved the gaming-related reasons by running shorter campaigns. I ran "Torrents of Dread" and a heavily modified "Rana Mor" (both from Dungeon Mag) as a mini-campaign lasting about 4 sessions. I ran Red Hand of Doom. And I'm running a homebrew that is going to be all published adventures, very little stuff linking them, with no important details the players will have to remember again and again over the course of months and years. I no longer feel the need to "top myself" and by not having a huge "arc" in my campaigns, making the campaign "hang to gether" is unimportant. Will it be as satisfying as the other way? Time will tell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Combating Burn-out
Top