Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Combating My Own Boredom as a Player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Retreater" data-source="post: 9618169" data-attributes="member: 42040"><p>The GM is very strict with the rules, and in Pathfinder 2, those are bad for improvisation, because there are rules for everything. </p><p>Theoretical example:</p><p>Say I want to climb onto a ledge to kick a flaming brazier on the surrounding cultists. That's one action to move to the ledge, one action to stow my shield and another to stow my sword. Then another action for every 5 ft I want to climb (assuming I make the check). Then another action to move to the brazier. An athletics check to push the brazier, and if I succeed, the cultists below are subject to a 15 ft cone attack. The save DC will be ridiculously low because the brazier is a low-level hazard. </p><p>So the cultists might end up taking 3-6 damage. </p><p>Do you know what's more effective? Just standing there fighting them with my sword. </p><p>Do I want to try to Bluff a group of guards before they hack us down? Can't do it because I don't have the feat that allows me to Deceive a group and the other feat to do it in less than a minute?</p><p></p><p>PF2, in its desire to make rules for everything, has limited the effectiveness and fun of improvisation. </p><p></p><p>But let's say that I could improvise effectively. I have high AC and hit points. I have reactive strike. I have high attack bonuses. If I leave where I'm supposed to be to go galavanting around the battlefield like Errol Flynn (with 20 ft movement), let's look what my selfishness has caused: </p><p>The rogue can't flank and get sneak attack. </p><p>I've moved myself out of the witch's healing range. </p><p>I've opened up the gunslinger to be charged by the enemies. </p><p></p><p>Not doing the optimized thing your class is designed to do violates the social contract. Paizo designed the game that you have no choice but to do it.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9618169, member: 42040"] The GM is very strict with the rules, and in Pathfinder 2, those are bad for improvisation, because there are rules for everything. Theoretical example: Say I want to climb onto a ledge to kick a flaming brazier on the surrounding cultists. That's one action to move to the ledge, one action to stow my shield and another to stow my sword. Then another action for every 5 ft I want to climb (assuming I make the check). Then another action to move to the brazier. An athletics check to push the brazier, and if I succeed, the cultists below are subject to a 15 ft cone attack. The save DC will be ridiculously low because the brazier is a low-level hazard. So the cultists might end up taking 3-6 damage. Do you know what's more effective? Just standing there fighting them with my sword. Do I want to try to Bluff a group of guards before they hack us down? Can't do it because I don't have the feat that allows me to Deceive a group and the other feat to do it in less than a minute? PF2, in its desire to make rules for everything, has limited the effectiveness and fun of improvisation. But let's say that I could improvise effectively. I have high AC and hit points. I have reactive strike. I have high attack bonuses. If I leave where I'm supposed to be to go galavanting around the battlefield like Errol Flynn (with 20 ft movement), let's look what my selfishness has caused: The rogue can't flank and get sneak attack. I've moved myself out of the witch's healing range. I've opened up the gunslinger to be charged by the enemies. Not doing the optimized thing your class is designed to do violates the social contract. Paizo designed the game that you have no choice but to do it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Combating My Own Boredom as a Player
Top