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Combating My Own Boredom as a Player
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<blockquote data-quote="GMMichael" data-source="post: 9618224" data-attributes="member: 6685730"><p>Is changing games an option? It's probably not an option. Which is too bad because . . .</p><p></p><p></p><p>Final Fantasy RPG 4th ed. encourages fantastic coolness, even if combat focuses on damage, elements, and status conditions. You could probably use one or two initiative dice to get to that brazier and treat it like a Fira spell (kind of a waste if you can already cast it, though).</p><p></p><p>Added bonus: navigating the grammar and the rules is an adventure all of its own!</p><p></p><p></p><p>The rogue should be sneakier, then.</p><p></p><p>Don't start your fights with low HP.</p><p></p><p>She should invest in running shoes.</p><p></p><p>I'm all about helping allies (and being a good teammate), but if my whole party insists I stand in one spot and take the pain, they can kiss my smooth, white balloon.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 9618224, member: 6685730"] Is changing games an option? It's probably not an option. Which is too bad because . . . Final Fantasy RPG 4th ed. encourages fantastic coolness, even if combat focuses on damage, elements, and status conditions. You could probably use one or two initiative dice to get to that brazier and treat it like a Fira spell (kind of a waste if you can already cast it, though). Added bonus: navigating the grammar and the rules is an adventure all of its own! The rogue should be sneakier, then. Don't start your fights with low HP. She should invest in running shoes. I'm all about helping allies (and being a good teammate), but if my whole party insists I stand in one spot and take the pain, they can kiss my smooth, white balloon. [/QUOTE]
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