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General Tabletop Discussion
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Combined Magic Items - cost?
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<blockquote data-quote="bganon" data-source="post: 5526537" data-attributes="member: 60886"><p>FYI, item cost is actually pretty interesting: it's a bunch of linear segments that form an exponential. Item price goes up a fixed amount per level <em>until</em> you hit a level where the enhancement bonus goes up, then there's a big jump in both overall price and price increase per level. It's set up so that a bump up one "enhancement tier" (+5 levels) multiplies the cost by 5.</p><p></p><p>Anyway, the upshot is what people have already said, really. Adjusting anything beyond the "enhancement bonus tier" (i.e. level 1-5, 6-10, etc...) that you started in is going to be screwed up. And really, it's not just cost in wealth that balances items, it's opportunity cost in item slots taken up.</p><p></p><p>That said, while vicious weapons cost about what they "should" given DPR calculations, paired weapons are set up so that the enchantment costs nearly as much as just buying two flat-out. Which, IMO, is lame, especially since "paired" means you give up any other enchantment. So <strong>in this specific case</strong> I think "paired vicious" as a 10th level item is just fine, because it still winds up costing nearly as much as two vicious weapons, and stacking those two enchantments doesn't really offer any other special benefit.</p><p></p><p>But it's really impossible to come up with a general rule.</p></blockquote><p></p>
[QUOTE="bganon, post: 5526537, member: 60886"] FYI, item cost is actually pretty interesting: it's a bunch of linear segments that form an exponential. Item price goes up a fixed amount per level [i]until[/i] you hit a level where the enhancement bonus goes up, then there's a big jump in both overall price and price increase per level. It's set up so that a bump up one "enhancement tier" (+5 levels) multiplies the cost by 5. Anyway, the upshot is what people have already said, really. Adjusting anything beyond the "enhancement bonus tier" (i.e. level 1-5, 6-10, etc...) that you started in is going to be screwed up. And really, it's not just cost in wealth that balances items, it's opportunity cost in item slots taken up. That said, while vicious weapons cost about what they "should" given DPR calculations, paired weapons are set up so that the enchantment costs nearly as much as just buying two flat-out. Which, IMO, is lame, especially since "paired" means you give up any other enchantment. So [b]in this specific case[/b] I think "paired vicious" as a 10th level item is just fine, because it still winds up costing nearly as much as two vicious weapons, and stacking those two enchantments doesn't really offer any other special benefit. But it's really impossible to come up with a general rule. [/QUOTE]
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Combined Magic Items - cost?
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