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Combining 3.0 and 3.5 - A Thread
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<blockquote data-quote="Celebrim" data-source="post: 9551124" data-attributes="member: 4937"><p>As far as Haste goes, the changes in Haste in 3.5e compared to 3.0e turned haste from an automatic self-buff any caster did at the beginning of a fight into a buff a caster might do to other party members at the beginning of the fight. And to me, that's a crucial change. I am really all for spell-casters as support classes that make other party members around them more powerful. That sort of focus means that there is never a situation where a spell caster doesn't need the other party members, nor for that matter would buffing a fighter with haste to make him more powerful by necessity be more powerful than just having two fighters.</p><p></p><p>In short, 3.5e encourages party cooperation and gives everyone a chance to shine, where as 3.0e haste meant spellcasters even more so than usual could just "go nova" and win fights outright on their own.</p><p></p><p>Of course, fixing that later problem involves a whole lot more than just fixing Haste.</p><p></p><p>You might wonder then from this description why Polymorph Other above is so nerfed compared to 3.5e Polymorph (higher level, major drawback if you are casting it on a friend) and that's solely because the buffs that it offers in 3.5e are so vastly better than what is available in other spells of similar level. It's just too good to turn "Bob the Barbarian" into a stone giant with no downsides. Turning Bob the Barbarian into a Stone Giant in 1e was possible, but the danger always was, "Now Bob thinks he's a Stone Giant, and he's no longer your friend." You can do it, but you better have a Break Enchantment handy just in case. (Turning Bob into something without being high enough level to have Break Enchantment is in D&D what having the Call spell is in Call of Cthulhu without having the corresponding Bind and Dismiss spells.)</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9551124, member: 4937"] As far as Haste goes, the changes in Haste in 3.5e compared to 3.0e turned haste from an automatic self-buff any caster did at the beginning of a fight into a buff a caster might do to other party members at the beginning of the fight. And to me, that's a crucial change. I am really all for spell-casters as support classes that make other party members around them more powerful. That sort of focus means that there is never a situation where a spell caster doesn't need the other party members, nor for that matter would buffing a fighter with haste to make him more powerful by necessity be more powerful than just having two fighters. In short, 3.5e encourages party cooperation and gives everyone a chance to shine, where as 3.0e haste meant spellcasters even more so than usual could just "go nova" and win fights outright on their own. Of course, fixing that later problem involves a whole lot more than just fixing Haste. You might wonder then from this description why Polymorph Other above is so nerfed compared to 3.5e Polymorph (higher level, major drawback if you are casting it on a friend) and that's solely because the buffs that it offers in 3.5e are so vastly better than what is available in other spells of similar level. It's just too good to turn "Bob the Barbarian" into a stone giant with no downsides. Turning Bob the Barbarian into a Stone Giant in 1e was possible, but the danger always was, "Now Bob thinks he's a Stone Giant, and he's no longer your friend." You can do it, but you better have a Break Enchantment handy just in case. (Turning Bob into something without being high enough level to have Break Enchantment is in D&D what having the Call spell is in Call of Cthulhu without having the corresponding Bind and Dismiss spells.) [/QUOTE]
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