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Combining Arcana Evolved and D&D 3.5
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<blockquote data-quote="satori01" data-source="post: 2884471" data-attributes="member: 7859"><p>I've ran a hybrid game for the last 2 years. I let any and all classes, and allow multi-classing between the two rules set. Unfettered/Paladin/ Knight of the Pale works fine, I can say from personal experience.</p><p></p><p>I use alignments, but a more adult oriented set, allowing for gray areas. I use Truenames as in AE, and allow all classes to have the bonus Ceremony Feat or Talent at first level.</p><p></p><p>I use the Feat swapping rules as per AE, and Spell casting classes follow and are limited to the rules from their own books, the only exception being Sorceres which I allow to Spellweave and have d6 hit points.</p><p></p><p>Other rules I impelmented include: Scrolls no longer have a Divine or Arcane descriptor any more. If the spell on the scroll appears on your spell list you can use it. I also allow near duplicate spells in AE and D&D to be used by the caster as the spell from their own list, ie a scroll with Analyze on it could be used by a Magister as the "Anaylze" spell or by a Wizard as the "Identify" spell. </p><p></p><p>I also made "Analyze" a complex spell instead of a Exotic spell.</p></blockquote><p></p>
[QUOTE="satori01, post: 2884471, member: 7859"] I've ran a hybrid game for the last 2 years. I let any and all classes, and allow multi-classing between the two rules set. Unfettered/Paladin/ Knight of the Pale works fine, I can say from personal experience. I use alignments, but a more adult oriented set, allowing for gray areas. I use Truenames as in AE, and allow all classes to have the bonus Ceremony Feat or Talent at first level. I use the Feat swapping rules as per AE, and Spell casting classes follow and are limited to the rules from their own books, the only exception being Sorceres which I allow to Spellweave and have d6 hit points. Other rules I impelmented include: Scrolls no longer have a Divine or Arcane descriptor any more. If the spell on the scroll appears on your spell list you can use it. I also allow near duplicate spells in AE and D&D to be used by the caster as the spell from their own list, ie a scroll with Analyze on it could be used by a Magister as the "Anaylze" spell or by a Wizard as the "Identify" spell. I also made "Analyze" a complex spell instead of a Exotic spell. [/QUOTE]
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