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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Combining conditions
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<blockquote data-quote="Sadrik" data-source="post: 5065924" data-attributes="member: 14506"><p>Looking through the conditions there are several that are very similar and some that are unneeded imho.</p><p></p><p>Here are the 16 conditions:</p><p>Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked, Petrified, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened</p><p></p><p>I am considering doing this to the following conditions:</p><p></p><p>Immobilized -> when Immobilized you are instead Restrained </p><p>Why: In almost every situation I have been immobilized it has been very odd the way the rules have played out. Restrained seems to fit more in every situation.</p><p></p><p>Stunned -> when Stunned you are instead Dazed</p><p>Why: Stunned is too powerful in the game and limiting the effect to Dazed allows for Solos to compete and characters to get something to do.</p><p></p><p>Helpless -> when Helpless you are instead Surprised</p><p>Why: Helpless is just a weird condition you can act but you can be the target of a coup de grace. It is redundant and not needed.</p><p></p><p>Unconscious -> add: you can be the target of a coup de grace.</p><p>Why: Because helpless is unused.</p><p></p><p>Restrained -> add: you can't move from your space, although you can teleport.</p><p>Why: Because immobilized is unused.</p><p></p><p>Blinded -> unchanged</p><p>Dazed -> unchanged</p><p>Deafened -> unchanged</p><p>Dominated -> unchanged</p><p>Dying -> unchanged</p><p>Marked -> unchanged</p><p>Petrified -> unchanged</p><p>Prone -> unchanged</p><p>Slowed -> unchanged</p><p>Surprised -> unchanged</p><p>Weakened -> unchanged</p><p></p><p>Any suggestions or comments on these condition changes or others you have the works?</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5065924, member: 14506"] Looking through the conditions there are several that are very similar and some that are unneeded imho. Here are the 16 conditions: Blinded, Dazed, Deafened, Dominated, Dying, Helpless, Immobilized, Marked, Petrified, Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, Weakened I am considering doing this to the following conditions: Immobilized -> when Immobilized you are instead Restrained Why: In almost every situation I have been immobilized it has been very odd the way the rules have played out. Restrained seems to fit more in every situation. Stunned -> when Stunned you are instead Dazed Why: Stunned is too powerful in the game and limiting the effect to Dazed allows for Solos to compete and characters to get something to do. Helpless -> when Helpless you are instead Surprised Why: Helpless is just a weird condition you can act but you can be the target of a coup de grace. It is redundant and not needed. Unconscious -> add: you can be the target of a coup de grace. Why: Because helpless is unused. Restrained -> add: you can't move from your space, although you can teleport. Why: Because immobilized is unused. Blinded -> unchanged Dazed -> unchanged Deafened -> unchanged Dominated -> unchanged Dying -> unchanged Marked -> unchanged Petrified -> unchanged Prone -> unchanged Slowed -> unchanged Surprised -> unchanged Weakened -> unchanged Any suggestions or comments on these condition changes or others you have the works? [/QUOTE]
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Combining conditions
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