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Combining D&D, SW, SpyCraft, Dragonstar, WoT, Rokugan, etc...
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<blockquote data-quote="Voneth" data-source="post: 685636" data-attributes="member: 1016"><p>My advice is to go with a d20 game system that handles multi genre stuff, such as MnM, SAS, or Dragonstar. Each game has it's strengths and weaknesses. Though I do know a guy who is currently running a DnD/d20 Traveller crossover.</p><p></p><p>From my impessions and what I have read:</p><p></p><p>MnM and SAS, I have heard varying reports about which system is easier to use. Since SAS still keeps classes, it may be more compatable with d20 stuff.</p><p></p><p>I run a MnM Farscape game, and though I had some conversions for monsters and weapons, the headaches of different rules for cyborgs, psionist and highly skill people are gone.</p><p></p><p>If you really perfer to keep you game close to it's sources (such as have a player play a WoT class instead of approximate it with a d20 supers system.) The Dragonstar maybe the universe you want to play.</p><p></p><p>Funny enough, Kevin Sembida, the guy who owns Paladium games says that most of his games were like that, a mixture of cyborgs and wizards.</p></blockquote><p></p>
[QUOTE="Voneth, post: 685636, member: 1016"] My advice is to go with a d20 game system that handles multi genre stuff, such as MnM, SAS, or Dragonstar. Each game has it's strengths and weaknesses. Though I do know a guy who is currently running a DnD/d20 Traveller crossover. From my impessions and what I have read: MnM and SAS, I have heard varying reports about which system is easier to use. Since SAS still keeps classes, it may be more compatable with d20 stuff. I run a MnM Farscape game, and though I had some conversions for monsters and weapons, the headaches of different rules for cyborgs, psionist and highly skill people are gone. If you really perfer to keep you game close to it's sources (such as have a player play a WoT class instead of approximate it with a d20 supers system.) The Dragonstar maybe the universe you want to play. Funny enough, Kevin Sembida, the guy who owns Paladium games says that most of his games were like that, a mixture of cyborgs and wizards. [/QUOTE]
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