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Combining D&D, SW, SpyCraft, Dragonstar, WoT, Rokugan, etc...
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 686636" data-attributes="member: 710"><p>I strongly recommend to tone down high tech weapon damage - the "old school" characters might feel shafted when they compare their 1d8 points of damage of a medium size sword against a 3d8 Blaster Pistol from Starwars.</p><p></p><p>Wound Points: You won`t find a concensus here, though I believe many people like them. I don`t, and suggest to use standard hit points. (combined with the reduced weapon damage, there is no real need to have these extra points).</p><p></p><p>Damage Resistance from Armor: I recommend against it, it doesn`t work well in the D&D System. (Think of the smaller characters using weaker weapons)</p><p></p><p>Class Defense Bonus:</p><p>If Magic is available to everyone, I think you don`t need it really. Be careful though with D20 Modern Classes, it might be that they become weak without it. But this is hard to tell before you playtested it a few times <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh, and did you ever play Torg? If not, try to get it (might be difficult) - it is worth it, and it mixes every genre and time you can imagine, in an excellent matter.</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 686636, member: 710"] I strongly recommend to tone down high tech weapon damage - the "old school" characters might feel shafted when they compare their 1d8 points of damage of a medium size sword against a 3d8 Blaster Pistol from Starwars. Wound Points: You won`t find a concensus here, though I believe many people like them. I don`t, and suggest to use standard hit points. (combined with the reduced weapon damage, there is no real need to have these extra points). Damage Resistance from Armor: I recommend against it, it doesn`t work well in the D&D System. (Think of the smaller characters using weaker weapons) Class Defense Bonus: If Magic is available to everyone, I think you don`t need it really. Be careful though with D20 Modern Classes, it might be that they become weak without it. But this is hard to tell before you playtested it a few times ;) Oh, and did you ever play Torg? If not, try to get it (might be difficult) - it is worth it, and it mixes every genre and time you can imagine, in an excellent matter. Mustrum Ridcully [/QUOTE]
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