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General Tabletop Discussion
*Pathfinder & Starfinder
Combining extradimensional spaces
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<blockquote data-quote="SolitonMan" data-source="post: 4546646" data-attributes="member: 22433"><p>Skip Williams talked about this very issue in a Rules of the Game article on carrying capacity back in 2005. You can find the article at <a href="http://www.wizards.com/default.asp?x=dnd/rg/20051101a" target="_blank">Rules of the Game: Carrying Things (Part Three)</a>. His conclusion in regard to nesting extradimensional spaces was that you should ignore anything except the bag of holding/portable hole interaction, the effect of which is explicitly spelled out in the rules. He does in the article state that a bag of holding can be placed inside another bag of holding.</p><p></p><p>It's always seemed to me that such effects are pointless. Much easier to let your players nest as many bags of holding as they wish, and let your NPCs do the same. In the long run if the characters want to spend their treasure to be allowed to carry basically everything they own everywhere they go, more power to 'em. Less gold they'll spend on buffing themselves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SolitonMan, post: 4546646, member: 22433"] Skip Williams talked about this very issue in a Rules of the Game article on carrying capacity back in 2005. You can find the article at [url=http://www.wizards.com/default.asp?x=dnd/rg/20051101a]Rules of the Game: Carrying Things (Part Three)[/url]. His conclusion in regard to nesting extradimensional spaces was that you should ignore anything except the bag of holding/portable hole interaction, the effect of which is explicitly spelled out in the rules. He does in the article state that a bag of holding can be placed inside another bag of holding. It's always seemed to me that such effects are pointless. Much easier to let your players nest as many bags of holding as they wish, and let your NPCs do the same. In the long run if the characters want to spend their treasure to be allowed to carry basically everything they own everywhere they go, more power to 'em. Less gold they'll spend on buffing themselves. :) [/QUOTE]
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