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Combining Monotheism with D&D deities
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<blockquote data-quote="Doc_Klueless" data-source="post: 1889336" data-attributes="member: 261"><p>That's pretty much what I do, my "Gods" are outlined, basically and very briefly, as such:</p><p></p><p><strong>Raahn the Benefactor, the Protector, the Guardian, etc. </strong>: Good God. </p><p>Below him are the Archangels and Saints. Archangels are basically minor gods who've always been otherworldly. Saints started as mortal creatures (There are elf, dwarf, halfling, lizardman, orc, etc. saints) The saint's alignments* head all the way down into neutral territory. Clerics of Raahn pick domains like a generic good Cleric as found in the PHB. Clerics of a specific Archangel or Saint pick from its more reduced list of domains but gain other, more subtle benefits due to the more "personal" nature of the divine connection</p><p></p><p><strong>Asmodeus the Adversary, the Tempter, etc. </strong>: Big Bad God, Evil "Fallen" Twin of Raahn.</p><p>Below him are the devils which carry the same load as the Archangels, only evil. And the Apostates which carry the same load as Saint's, only evil. Asmodeus is not after the destruction of the world or any such thing, but the <em>domination</em> of all worlds. See above for Domains, just think Eeeeevil.</p><p></p><p><strong>Demogorgon the Destructor</strong>: Really, really bad dude</p><p>Demons: the soldiers of Demogorgon. Demogorgon and the other Demons are the epitomy of Chaos. They exist to destroy, cause chaos. They are the true Outsiders. Aligned with neither Raahn or Asmodeus, they are the only thing that can cause Raahn and Asmodeus to call a truce and team up with the express goal of casting out the demons from the material plane. If you run into a Demonworshiper in my game, you've run into the craziest, most vile, most evil person there is. Of course, there are those idiots who think they can control Demon-forces, but they almost always bite it sooner or later. There are no "clerics" of the Demons. But the TaintPrCs (See UA) come into effect here quite well.</p><p></p><p><strong>The Others</strong>:</p><p>Much like rycanada, I have <em>spirits</em> that deal mostly with nature and other natural (elemental) forces. Druids, baby. Druids.</p><p></p><p>*I don't use alignments as written. I use Honor and Taint (see the UA Variant thread. The link to that post is <a href="http://www.enworld.org/forums/showpost.php?p=1876117&postcount=51" target="_blank">here</a>. Link to thread <a href="http://www.enworld.org/forums/showthread.php?t=106748" target="_blank">here</a> ). Alignment is only used when characters are generated to figure out the general attitude of the character and the amount of starting honor, then it's pretty much discarded. </p><p></p><p>My main Good God was named Ao, but my more moronic players kept calling him A-hole, which didn't do good with holding the more serious side of our gaming sessions.</p></blockquote><p></p>
[QUOTE="Doc_Klueless, post: 1889336, member: 261"] That's pretty much what I do, my "Gods" are outlined, basically and very briefly, as such: [b]Raahn the Benefactor, the Protector, the Guardian, etc. [/b]: Good God. Below him are the Archangels and Saints. Archangels are basically minor gods who've always been otherworldly. Saints started as mortal creatures (There are elf, dwarf, halfling, lizardman, orc, etc. saints) The saint's alignments* head all the way down into neutral territory. Clerics of Raahn pick domains like a generic good Cleric as found in the PHB. Clerics of a specific Archangel or Saint pick from its more reduced list of domains but gain other, more subtle benefits due to the more "personal" nature of the divine connection [b]Asmodeus the Adversary, the Tempter, etc. [/b]: Big Bad God, Evil "Fallen" Twin of Raahn. Below him are the devils which carry the same load as the Archangels, only evil. And the Apostates which carry the same load as Saint's, only evil. Asmodeus is not after the destruction of the world or any such thing, but the [i]domination[/i] of all worlds. See above for Domains, just think Eeeeevil. [b]Demogorgon the Destructor[/b]: Really, really bad dude Demons: the soldiers of Demogorgon. Demogorgon and the other Demons are the epitomy of Chaos. They exist to destroy, cause chaos. They are the true Outsiders. Aligned with neither Raahn or Asmodeus, they are the only thing that can cause Raahn and Asmodeus to call a truce and team up with the express goal of casting out the demons from the material plane. If you run into a Demonworshiper in my game, you've run into the craziest, most vile, most evil person there is. Of course, there are those idiots who think they can control Demon-forces, but they almost always bite it sooner or later. There are no "clerics" of the Demons. But the TaintPrCs (See UA) come into effect here quite well. [b]The Others[/b]: Much like rycanada, I have [i]spirits[/i] that deal mostly with nature and other natural (elemental) forces. Druids, baby. Druids. *I don't use alignments as written. I use Honor and Taint (see the UA Variant thread. The link to that post is [URL=http://www.enworld.org/forums/showpost.php?p=1876117&postcount=51]here[/URL]. Link to thread [URL=http://www.enworld.org/forums/showthread.php?t=106748]here[/URL] ). Alignment is only used when characters are generated to figure out the general attitude of the character and the amount of starting honor, then it's pretty much discarded. My main Good God was named Ao, but my more moronic players kept calling him A-hole, which didn't do good with holding the more serious side of our gaming sessions. [/QUOTE]
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