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*Pathfinder & Starfinder
Combining Natural Attacks and Melee Weapon Attacks...
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<blockquote data-quote="Pbartender" data-source="post: 970092" data-attributes="member: 7533"><p>It's really beside the point, he does have two claw attacks, only he's not using them, because his claws are holding the greatsword.</p><p></p><p></p><p></p><p>Looking at it again, I think you're right. The penalties for fighting with two weapons wouldn't (shouldn't?) carry over to the natural attacks.</p><p></p><p>So, our attacks should look something more like...</p><p></p><p>Primary melee +0, secondary natural -5.</p><p>Primary melee +0, secondary natural -2 (with Multiattack).</p><p>Primary melee -4, off-hand melee (light) -8, secondary natural -5.</p><p>Primary melee -4, off-hand melee (light) -8, secondary natural -2 (with multiattack).</p><p>Primary melee -2, off-hand melee (light) -2, secondary natural -5 (with TWF, revised).</p><p>Primary melee -2, off-hand melee (light) -2, secondary natural -2 (with TWF and Multiattack).</p><p></p><p>A good place to look for melee weapon/natural weapon combinations is the Demons and Devils sections of the MM. For example... </p><p></p><p>A Gelugon's normal attack is: Longspear +17/+12/+7 melee, bite +12 melee, tail +12 melee. The secondary natural attacks are at -5 to his highest attack bonus. </p><p></p><p>A Marilith (with the Multiattack feat) has attack like so: 5 weapons +13 melee, tail slam +11 melee. Her secondary natural attack is only -2 with the Multiattack feat.</p><p></p><p>Athach, Hound Archons, Centaurs, Kou-toa, Lizardfolk, Minotaurs, Sahuagin, Salamanders, Satyrs, Trogolodytes, Xill, Half-dragons, Half-fiends, and Were-rats all provide additional examples form the MM.</p><p></p><p>Unfortunately, none of them dual weild melee weapons in conjunction with a natural attack... So there are no specific examples of that.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 970092, member: 7533"] It's really beside the point, he does have two claw attacks, only he's not using them, because his claws are holding the greatsword. Looking at it again, I think you're right. The penalties for fighting with two weapons wouldn't (shouldn't?) carry over to the natural attacks. So, our attacks should look something more like... Primary melee +0, secondary natural -5. Primary melee +0, secondary natural -2 (with Multiattack). Primary melee -4, off-hand melee (light) -8, secondary natural -5. Primary melee -4, off-hand melee (light) -8, secondary natural -2 (with multiattack). Primary melee -2, off-hand melee (light) -2, secondary natural -5 (with TWF, revised). Primary melee -2, off-hand melee (light) -2, secondary natural -2 (with TWF and Multiattack). A good place to look for melee weapon/natural weapon combinations is the Demons and Devils sections of the MM. For example... A Gelugon's normal attack is: Longspear +17/+12/+7 melee, bite +12 melee, tail +12 melee. The secondary natural attacks are at -5 to his highest attack bonus. A Marilith (with the Multiattack feat) has attack like so: 5 weapons +13 melee, tail slam +11 melee. Her secondary natural attack is only -2 with the Multiattack feat. Athach, Hound Archons, Centaurs, Kou-toa, Lizardfolk, Minotaurs, Sahuagin, Salamanders, Satyrs, Trogolodytes, Xill, Half-dragons, Half-fiends, and Were-rats all provide additional examples form the MM. Unfortunately, none of them dual weild melee weapons in conjunction with a natural attack... So there are no specific examples of that. [/QUOTE]
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