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Combining the sorcerer and wizard spell lists?
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<blockquote data-quote="Quickleaf" data-source="post: 6581618" data-attributes="member: 20323"><p>I've never really grasped the sorcerer class since its inception. What unique concept justifies a sorcerer that isn't already embodied in a wizard?</p><p></p><p>My impression of 5e's answers to that question thus far lead me to believe the sorcerer received less iterations of design than the other classes. To wit, here are the answers 5e seems to give to the question:</p><p></p><p>Sorcerers get the enhance ability spell & some other randomly chosen elemental themed spells.</p><p></p><p>Sorcerers get wild magic & dragon magic.</p><p></p><p>Sorcerers can alter their spells on the fly.</p><p></p><p>IIRC Sorcerers we also meant to occupy a "mid point" in design between the spell-limited warlock and spell-abundant wizard.</p><p></p><p>I would argue that the entire sorcerer class could desperately use a solid re-design to make it something really unique that stands on its own two feet. Something like a domain-based mage, merged with some of its existing features, and adding some kind of over-channel/exhaustion rules for pushing your limits might be a good direction to take its re-design.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6581618, member: 20323"] I've never really grasped the sorcerer class since its inception. What unique concept justifies a sorcerer that isn't already embodied in a wizard? My impression of 5e's answers to that question thus far lead me to believe the sorcerer received less iterations of design than the other classes. To wit, here are the answers 5e seems to give to the question: Sorcerers get the enhance ability spell & some other randomly chosen elemental themed spells. Sorcerers get wild magic & dragon magic. Sorcerers can alter their spells on the fly. IIRC Sorcerers we also meant to occupy a "mid point" in design between the spell-limited warlock and spell-abundant wizard. I would argue that the entire sorcerer class could desperately use a solid re-design to make it something really unique that stands on its own two feet. Something like a domain-based mage, merged with some of its existing features, and adding some kind of over-channel/exhaustion rules for pushing your limits might be a good direction to take its re-design. [/QUOTE]
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Combining the sorcerer and wizard spell lists?
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