Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Comeliness and Representation in Recent DnD Art
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cap'n Kobold" data-source="post: 9312082" data-attributes="member: 6802951"><p>Other than the obvious (existence of magic, non-human races etc,) how do you believe that the fantasy depiction of demographics designed to appeal to the broadest modern audience for the game should differ from those of modern demographics?</p><p></p><p></p><p>Why would a creature with no eyes have a need for glasses? I could definitely see a creature with no legs that has trouble moving around on land using a wheelchair or similar aid to get around however.</p><p>In terms of the body types for humanoid adventurers that D&D and similar games should depict, I would like to see a range. For example I'm not a fan of a lot of the stylised bodybuilder look for warriors by Frazetta et al. I'm willing to tolerate a few examples of it for the sake of diversity however. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>Overall, I'd like to see a range of body types for humanoids, even within each lineage.</p><p></p><p></p><p>I mean, amorphous creatures are literally defined by not having a fixed shape. Working out what skinny or fat in their context would be practically impossible.</p><p></p><p></p><p>The Monster Manual's art is there to show what the creatures look like. I think most of the Player's Handbook art outside of the Lineages section isn't.</p><p></p><p>I believe the purpose of most of the PHB's illustrations is to spark the imagination: to evoke the fantastical worlds of D&D, to provide aspirational examples of the adventurers that players could play, and to depict some of the situations that those adventurers will be in.</p><p></p><p>This is why I think that they're likely to make the PHB art as representational to the broadest demographics of players as possible. Some players want to see themselves in their characters. Others will play characters wildly different. Outside of potentially harmful depictions (such as the "chainmail bikini" situation) and within the bounds of the art styles of their current artists, I think we can expect to see some quite diverse pictures.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 9312082, member: 6802951"] Other than the obvious (existence of magic, non-human races etc,) how do you believe that the fantasy depiction of demographics designed to appeal to the broadest modern audience for the game should differ from those of modern demographics? Why would a creature with no eyes have a need for glasses? I could definitely see a creature with no legs that has trouble moving around on land using a wheelchair or similar aid to get around however. In terms of the body types for humanoid adventurers that D&D and similar games should depict, I would like to see a range. For example I'm not a fan of a lot of the stylised bodybuilder look for warriors by Frazetta et al. I'm willing to tolerate a few examples of it for the sake of diversity however. ;) Overall, I'd like to see a range of body types for humanoids, even within each lineage. I mean, amorphous creatures are literally defined by not having a fixed shape. Working out what skinny or fat in their context would be practically impossible. The Monster Manual's art is there to show what the creatures look like. I think most of the Player's Handbook art outside of the Lineages section isn't. I believe the purpose of most of the PHB's illustrations is to spark the imagination: to evoke the fantastical worlds of D&D, to provide aspirational examples of the adventurers that players could play, and to depict some of the situations that those adventurers will be in. This is why I think that they're likely to make the PHB art as representational to the broadest demographics of players as possible. Some players want to see themselves in their characters. Others will play characters wildly different. Outside of potentially harmful depictions (such as the "chainmail bikini" situation) and within the bounds of the art styles of their current artists, I think we can expect to see some quite diverse pictures. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Comeliness and Representation in Recent DnD Art
Top