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General Tabletop Discussion
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Comeliness and Representation in Recent DnD Art
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<blockquote data-quote="LesserThan" data-source="post: 9314190" data-attributes="member: 7045327"><p>What is seen can not be unseen.</p><p></p><p>Some times, I think people forget we all experience things differently, which makes the WotC "forced perspective" very different from the theater of the mind of old. If everyone does not see a thing the same as everyone else, they are imagining wrong. That is a big part where art comes into play for things that everyone MUST see things similar. How does a crossbow look, for example. How a PC looks, is nobodies concern but that player, so we don't need art, as many can't draw or afford to hire an artist (see recent AI thread).</p><p></p><p>We can't keep forcing perspective in imagination, or we will lose the ability to imagine for ourselves and the game, not just D&D but all TRPG and other hobbies will fall victim to just being crude copies like mass produced Disney afternoon cartoons.</p><p></p><p>Jen is to blame for her own comments in that interview, but anyone coming at me for seeing it, or attacking LegalKimchi, for not watching his video on it, are to blame for their actions.</p><p></p><p>We are all individuals and have individual traits and can never expect a single book or product line to "represent" everyone, because 9 billion people on the planet, someone is always going to feel left out.</p><p></p><p>It is just silly fantasy art meant or should be used as page filler at the end of the day, and everyone just needs to play with their group and not care what the Kretchmer, Tondro, Crawford, Perkins, Tweet, Mearls, Winter, Cook, Mentzer, Moldvay, Gygax, or Arneson thinks as they are nobodies when we each sit down to game at home.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":coffee:" title="Coffee :coffee:" data-smilie="26"data-shortname=":coffee:" /></p></blockquote><p></p>
[QUOTE="LesserThan, post: 9314190, member: 7045327"] What is seen can not be unseen. Some times, I think people forget we all experience things differently, which makes the WotC "forced perspective" very different from the theater of the mind of old. If everyone does not see a thing the same as everyone else, they are imagining wrong. That is a big part where art comes into play for things that everyone MUST see things similar. How does a crossbow look, for example. How a PC looks, is nobodies concern but that player, so we don't need art, as many can't draw or afford to hire an artist (see recent AI thread). We can't keep forcing perspective in imagination, or we will lose the ability to imagine for ourselves and the game, not just D&D but all TRPG and other hobbies will fall victim to just being crude copies like mass produced Disney afternoon cartoons. Jen is to blame for her own comments in that interview, but anyone coming at me for seeing it, or attacking LegalKimchi, for not watching his video on it, are to blame for their actions. We are all individuals and have individual traits and can never expect a single book or product line to "represent" everyone, because 9 billion people on the planet, someone is always going to feel left out. It is just silly fantasy art meant or should be used as page filler at the end of the day, and everyone just needs to play with their group and not care what the Kretchmer, Tondro, Crawford, Perkins, Tweet, Mearls, Winter, Cook, Mentzer, Moldvay, Gygax, or Arneson thinks as they are nobodies when we each sit down to game at home. :coffee: [/QUOTE]
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Comeliness and Representation in Recent DnD Art
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