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<blockquote data-quote="Raith5" data-source="post: 6132079" data-attributes="member: 56051"><p>I think the key thing is how modularity plays out.</p><p></p><p>I really like DDN for a basic starting point for a casual game with lapsed players or new players. But I am not at all sure that DDN will satisfy my interest in a more advanced game with my core group of friends who have all being playing for 20-30 years each. They dont want to go back to early edition play. I still think 4th ed is more well developed for advanced play which encourages complicated teamwork in combat and social contexts -especially for high fantasy type of style.</p><p></p><p>I am interested to see if advanced DDN will be better than 4th ed in this respect. It would be great to have one core system that unfolds in different ways for different needs.</p></blockquote><p></p>
[QUOTE="Raith5, post: 6132079, member: 56051"] I think the key thing is how modularity plays out. I really like DDN for a basic starting point for a casual game with lapsed players or new players. But I am not at all sure that DDN will satisfy my interest in a more advanced game with my core group of friends who have all being playing for 20-30 years each. They dont want to go back to early edition play. I still think 4th ed is more well developed for advanced play which encourages complicated teamwork in combat and social contexts -especially for high fantasy type of style. I am interested to see if advanced DDN will be better than 4th ed in this respect. It would be great to have one core system that unfolds in different ways for different needs. [/QUOTE]
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