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Coming Around on the "Not D&D" D&D Next Train
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<blockquote data-quote="Li Shenron" data-source="post: 6137340" data-attributes="member: 1465"><p>Well but if it's been going on for generation maybe it did have some good, otherwise D&D would have died after just a few years.</p><p></p><p>Tradition IMHO is a very valid argument once you consider that D&D is a brand but it isn't the only RPG available, so that brand has to remain recognizable. How much (and which part of the game) has to remain unchanged or minimally change for the brand to remain recognizable is of course largely debatable.</p><p></p><p>WotC can do what they want. They did it with 4e, and the sales they got is the consequence. You just can't blame someone for not buying your products. </p><p></p><p>4e felt to me like someone had changed Mountain Dew to being a type of cola, with the motivation that Coke and Pepsi were selling much more... yeah ok, maybe that's a way to increase sales, but if I liked Mountain Dew, I might buy an "updated" version of it, but not something that doesn't taste like Mountain Dew enough for me. At that point, I would just buy Coke if I liked colas, but not a Mountain Dew changed to a cola.</p><p></p><p>So tradition is very much a valid argument for it... 4e didn't seem at all to be a bad game of its own, but I just didn't have any reason to replace the game I liked with something else. Now I do have good reasons for switching to 5e however.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6137340, member: 1465"] Well but if it's been going on for generation maybe it did have some good, otherwise D&D would have died after just a few years. Tradition IMHO is a very valid argument once you consider that D&D is a brand but it isn't the only RPG available, so that brand has to remain recognizable. How much (and which part of the game) has to remain unchanged or minimally change for the brand to remain recognizable is of course largely debatable. WotC can do what they want. They did it with 4e, and the sales they got is the consequence. You just can't blame someone for not buying your products. 4e felt to me like someone had changed Mountain Dew to being a type of cola, with the motivation that Coke and Pepsi were selling much more... yeah ok, maybe that's a way to increase sales, but if I liked Mountain Dew, I might buy an "updated" version of it, but not something that doesn't taste like Mountain Dew enough for me. At that point, I would just buy Coke if I liked colas, but not a Mountain Dew changed to a cola. So tradition is very much a valid argument for it... 4e didn't seem at all to be a bad game of its own, but I just didn't have any reason to replace the game I liked with something else. Now I do have good reasons for switching to 5e however. [/QUOTE]
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