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Coming Around on the "Not D&D" D&D Next Train
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6137655" data-attributes="member: 82106"><p>I don't think it was that questionable a reading. 'Basing' on something in my mind means the aspects of the character you focus and use as the primary archetype. So "more heavily base on" and "base on" don't exactly mean different things. If you were to more heavily base your 2e -> 3e MU/THIEF conversion on MU you'd start out with whatever levels in MU were needed to deal with that aspect of the PC. If you change that to "base on" vs "mostly base on" the same characters would be done the same way wouldn't they? </p><p></p><p>I think [MENTION=49017]Bluenose[/MENTION] has a point about 3e, it was pretty hard to make effective characters with a casting aspect and incorporating significant aspects of other archetypes. In all fairness though 3e did expand greatly on PrCs as time went on to try to address that, though IMHO it was a somewhat clunky strategy that ended up creating some weird problems of its own. For instance it would be quite hard to make a 2e FM/MU or MU/THIEF and emphasize the fighting or thieving aspect and still have a really effective character. The later addition of PrCs that addressed this is pretty analogous to the issues with conversions in 2008 using nothing but the 4e PHB1. </p><p></p><p>IMHO every system has its quirks, but every system that has had the D&D label on it still preserved the essential concepts. Some of them do some characters better than others, but if we were to argue about which ones are 'D&D' based on that, wouldn't we effectively have to argue that AD&D and everything that came after it are 'not D&D' because they certainly don't allow for exactly the same PCs that OD&D/BX do...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6137655, member: 82106"] I don't think it was that questionable a reading. 'Basing' on something in my mind means the aspects of the character you focus and use as the primary archetype. So "more heavily base on" and "base on" don't exactly mean different things. If you were to more heavily base your 2e -> 3e MU/THIEF conversion on MU you'd start out with whatever levels in MU were needed to deal with that aspect of the PC. If you change that to "base on" vs "mostly base on" the same characters would be done the same way wouldn't they? I think [MENTION=49017]Bluenose[/MENTION] has a point about 3e, it was pretty hard to make effective characters with a casting aspect and incorporating significant aspects of other archetypes. In all fairness though 3e did expand greatly on PrCs as time went on to try to address that, though IMHO it was a somewhat clunky strategy that ended up creating some weird problems of its own. For instance it would be quite hard to make a 2e FM/MU or MU/THIEF and emphasize the fighting or thieving aspect and still have a really effective character. The later addition of PrCs that addressed this is pretty analogous to the issues with conversions in 2008 using nothing but the 4e PHB1. IMHO every system has its quirks, but every system that has had the D&D label on it still preserved the essential concepts. Some of them do some characters better than others, but if we were to argue about which ones are 'D&D' based on that, wouldn't we effectively have to argue that AD&D and everything that came after it are 'not D&D' because they certainly don't allow for exactly the same PCs that OD&D/BX do... [/QUOTE]
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