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<blockquote data-quote="BookBarbarian" data-source="post: 7345341" data-attributes="member: 6802553"><p>Don't forget The Witcher. The Witcher 3 made money hand over fist. It's still one of the top twelve selling games on Steam over 2 years after it's release. It also showed that my character could have interesting companions, and relationships with them without controlling a whole party like in Dragon Age.</p><p></p><p>Interestingly it's also a licensed product albeit from an author rather than big Game/Toy company like Hasbro. And that could be a significant difference.</p><p></p><p>Also while the 3rd one was a AAA game, the first really wasn't. It was the success of 1 & 2 that turned CD Projekt Red into a AAA gameshop.</p><p></p><p>The point of which is to say, I think it's possible for this to happen with a new D&D game, however it have to be pretty much the perfect storm of game development that CD Projekt Red was.</p><p></p><p>It would make a lot more sense for a company to get the license, then make a game (or games) that would make a lot of profit before moving into that. </p><p></p><p>Mobile games are definitely one of those as those Castle Crasher games make stupid amounts of money. Also card games like Heroes of the Storm, though I doubt WotC would make a game that would directly complete with it's online M:tG game. Also an Esports game like Overwatch, CS: GO, Rainbow Six: Seige.</p></blockquote><p></p>
[QUOTE="BookBarbarian, post: 7345341, member: 6802553"] Don't forget The Witcher. The Witcher 3 made money hand over fist. It's still one of the top twelve selling games on Steam over 2 years after it's release. It also showed that my character could have interesting companions, and relationships with them without controlling a whole party like in Dragon Age. Interestingly it's also a licensed product albeit from an author rather than big Game/Toy company like Hasbro. And that could be a significant difference. Also while the 3rd one was a AAA game, the first really wasn't. It was the success of 1 & 2 that turned CD Projekt Red into a AAA gameshop. The point of which is to say, I think it's possible for this to happen with a new D&D game, however it have to be pretty much the perfect storm of game development that CD Projekt Red was. It would make a lot more sense for a company to get the license, then make a game (or games) that would make a lot of profit before moving into that. Mobile games are definitely one of those as those Castle Crasher games make stupid amounts of money. Also card games like Heroes of the Storm, though I doubt WotC would make a game that would directly complete with it's online M:tG game. Also an Esports game like Overwatch, CS: GO, Rainbow Six: Seige. [/QUOTE]
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