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Coming up with character backgrounds
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<blockquote data-quote="Eldorian" data-source="post: 848623" data-attributes="member: 10504"><p>I find it impossible to get a decent background out of my players. Most the characters define themselves by thier actions in the game, so that might be the problem, but I think it is most likely laziness. They think I'm giving them homework, and they don't want to do it. Perhaps if I wrote up a simple questionare and had them fill it out, it would work much better. I'll have to try that. Maybe it will have optional questions with a reward writen next to it, ya know, give an answer of suffecient length, get the bonus. Maybe starting gold, bonus luck points.</p><p></p><p>I keep a track of what I flub, and if you have negative luck, I flub out of your favor, if you have positive luck, I flub in your favor, works well for keeping the party alive but still allowing me to hurt them occasionally. Each bad flub gives luck, each good flub losses it. You can lose luck for missing games, distracting the game, but you can gain it for doing game related favors and good RP.</p><p></p><p>Bonus questions like: Pick a relative and give him a strange tale. Write about a childhood adventure.</p><p></p><p>Eldorian Antar</p></blockquote><p></p>
[QUOTE="Eldorian, post: 848623, member: 10504"] I find it impossible to get a decent background out of my players. Most the characters define themselves by thier actions in the game, so that might be the problem, but I think it is most likely laziness. They think I'm giving them homework, and they don't want to do it. Perhaps if I wrote up a simple questionare and had them fill it out, it would work much better. I'll have to try that. Maybe it will have optional questions with a reward writen next to it, ya know, give an answer of suffecient length, get the bonus. Maybe starting gold, bonus luck points. I keep a track of what I flub, and if you have negative luck, I flub out of your favor, if you have positive luck, I flub in your favor, works well for keeping the party alive but still allowing me to hurt them occasionally. Each bad flub gives luck, each good flub losses it. You can lose luck for missing games, distracting the game, but you can gain it for doing game related favors and good RP. Bonus questions like: Pick a relative and give him a strange tale. Write about a childhood adventure. Eldorian Antar [/QUOTE]
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