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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="Belen" data-source="post: 9438460" data-attributes="member: 1405"><p>I started out in 2e and learned to DM in 2e. I DM'd 3e, 3.5. PF1e, then quit for a long time and 5e brought me back to D&D.</p><p></p><p>I am pretty sure that I am not alone and that a massive number of 2e DMs switched to 5e. Of course, people like me are all middle-aged or older with kids or have entered early late career so a lot of us can barely function on what little free time we have, let alone run D&D, but some of us do try.</p><p></p><p>I think 5e was designed using design philosophy from earlier editions because it worked and it was a reaction to the fact that 4e turned off so many people that they were loosing market share at a rapid rate.</p><p></p><p>5e was not designed for older edition DMs. It was designed to appeal widely to multiple styles of play which happened to be the same philosophy as older editions.</p><p></p><p>Those threads you had me look up on why people left 5e....half of them were those complaining that it was designed for newbs and they wanted crunchier systems. Those were players complaining rather than DMs.</p><p></p><p>Personally, 5e was designed for DMs and is far easier to run that 3.x or 4e.</p></blockquote><p></p>
[QUOTE="Belen, post: 9438460, member: 1405"] I started out in 2e and learned to DM in 2e. I DM'd 3e, 3.5. PF1e, then quit for a long time and 5e brought me back to D&D. I am pretty sure that I am not alone and that a massive number of 2e DMs switched to 5e. Of course, people like me are all middle-aged or older with kids or have entered early late career so a lot of us can barely function on what little free time we have, let alone run D&D, but some of us do try. I think 5e was designed using design philosophy from earlier editions because it worked and it was a reaction to the fact that 4e turned off so many people that they were loosing market share at a rapid rate. 5e was not designed for older edition DMs. It was designed to appeal widely to multiple styles of play which happened to be the same philosophy as older editions. Those threads you had me look up on why people left 5e....half of them were those complaining that it was designed for newbs and they wanted crunchier systems. Those were players complaining rather than DMs. Personally, 5e was designed for DMs and is far easier to run that 3.x or 4e. [/QUOTE]
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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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