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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="ECMO3" data-source="post: 9439334" data-attributes="member: 7030563"><p>ok, different strokes. The DMs I play with don't do that (or more accurately the DMs I choose to keep playing with)</p><p></p><p>For me when I DM rule of cool there are a few guidleines:</p><p></p><p>1. Is it completely OP? Probably once if it is super fun and creative, depending on how game breaking it is. Then never again. </p><p></p><p>2. Is it silly and stupid and moderately powered? If so definitely once. Example - summon a Rhinoceros 60 feet above the bad guy so it falls on him.</p><p></p><p>3. Is it moderately balanced or underpowered and not going to devolve into stupidity? Spam it and have fun.</p><p></p><p>4. Is it flavor only? All the time. - Example we had a Chainlock and a Wizard in a game I played and the Wizard made a point to try to convince the Chainlock's Pseudodragon that he would be better off with the Wizard. The Chainlock player played along so in terms of flavor it was like his familiar was constantly evaluating leaving the Warlock. This is objectively against the rules due to the wording of the spell and in play the Warlock player still had complete 100% control of the familiar. But at night the familiar and Wizard would scheme and the Wizard would point out how he left you out there to die in this battle ..... It was really fun.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9439334, member: 7030563"] ok, different strokes. The DMs I play with don't do that (or more accurately the DMs I choose to keep playing with) For me when I DM rule of cool there are a few guidleines: 1. Is it completely OP? Probably once if it is super fun and creative, depending on how game breaking it is. Then never again. 2. Is it silly and stupid and moderately powered? If so definitely once. Example - summon a Rhinoceros 60 feet above the bad guy so it falls on him. 3. Is it moderately balanced or underpowered and not going to devolve into stupidity? Spam it and have fun. 4. Is it flavor only? All the time. - Example we had a Chainlock and a Wizard in a game I played and the Wizard made a point to try to convince the Chainlock's Pseudodragon that he would be better off with the Wizard. The Chainlock player played along so in terms of flavor it was like his familiar was constantly evaluating leaving the Warlock. This is objectively against the rules due to the wording of the spell and in play the Warlock player still had complete 100% control of the familiar. But at night the familiar and Wizard would scheme and the Wizard would point out how he left you out there to die in this battle ..... It was really fun. [/QUOTE]
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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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