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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="Hussar" data-source="post: 9440088" data-attributes="member: 22779"><p>How?</p><p></p><p>HOw does this work with a VTT? </p><p></p><p>In the basic use of Command, in 5e(2014), you either make the enemy move away from you, move toward you, or go prone. Now, what does the digital environment have to do with that? The player is still going to declare which version of the spell is being used, the DM is still going to move the NPC in the required direction. The only thing the VTT does is adjudicate the saving throw. If the player uses a different use of Command, then the DM applies that effect to the token. At no point does the fact that you're on a VTT have any impact here.</p><p></p><p>Which is exactly how it works in the new spell as well. This has nothing to do with the VTT. This is about tightening vague spell descriptions which cause friction at game tables. That it didn't happen to cause friction at this or that table doesn't really matter. It is causing friction at some number of tables and WotC has decided that that number is large enough, or they've gotten enough complaints about it, or whatever, to do something about it and make the spell no longer cause friction at the table.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9440088, member: 22779"] How? HOw does this work with a VTT? In the basic use of Command, in 5e(2014), you either make the enemy move away from you, move toward you, or go prone. Now, what does the digital environment have to do with that? The player is still going to declare which version of the spell is being used, the DM is still going to move the NPC in the required direction. The only thing the VTT does is adjudicate the saving throw. If the player uses a different use of Command, then the DM applies that effect to the token. At no point does the fact that you're on a VTT have any impact here. Which is exactly how it works in the new spell as well. This has nothing to do with the VTT. This is about tightening vague spell descriptions which cause friction at game tables. That it didn't happen to cause friction at this or that table doesn't really matter. It is causing friction at some number of tables and WotC has decided that that number is large enough, or they've gotten enough complaints about it, or whatever, to do something about it and make the spell no longer cause friction at the table. [/QUOTE]
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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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