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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="Remathilis" data-source="post: 9440320" data-attributes="member: 7635"><p>Confess/Recant would be useless in a court of law. Everyone would see you cast the spell (unless you're a sorcerer) and know the target is under coercion. I guess if it's a corrupt court, that's fine but you weren't exactly getting a fair trial in the first place. </p><p></p><p>Drink is just breathe toxic gas but in liquid form. If the target suspects the drink is poisoned, they refuse. (And if they don't know, I seriously question your alignment). </p><p></p><p>Spit and salute again is easily dismissed because SOMEONE CASTS A SPELL RIGHT THERE to make them do it. The offended party would be more angry at the person saying the command than the person doing the forced action.</p><p></p><p>And again, the Command lasts six seconds. "Yeah your honor, I was at the Kings Ball and OHMYPELORWHATAMISAYING?! I'm innocent and someone is using magic to frame me! That's the REAL criminal!"</p><p></p><p>These aren't corner cases, these are so contrived that they will never happen unless the DM conspires to make them happen. The target must take the action in full view of a witness who is unaware of the caster or the spell and make a snap judgement on the target within 6 seconds before the target and return to acting normal. Even if the King is a powerful caster who removes all the target's skin in 6 seconds after being spit upon, the odds that circumstance happens again isn't enough to justify. </p><p></p><p>There is a whole school of magic focused on getting targets to do these types of things. There is no need to cram them all into one spell.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9440320, member: 7635"] Confess/Recant would be useless in a court of law. Everyone would see you cast the spell (unless you're a sorcerer) and know the target is under coercion. I guess if it's a corrupt court, that's fine but you weren't exactly getting a fair trial in the first place. Drink is just breathe toxic gas but in liquid form. If the target suspects the drink is poisoned, they refuse. (And if they don't know, I seriously question your alignment). Spit and salute again is easily dismissed because SOMEONE CASTS A SPELL RIGHT THERE to make them do it. The offended party would be more angry at the person saying the command than the person doing the forced action. And again, the Command lasts six seconds. "Yeah your honor, I was at the Kings Ball and OHMYPELORWHATAMISAYING?! I'm innocent and someone is using magic to frame me! That's the REAL criminal!" These aren't corner cases, these are so contrived that they will never happen unless the DM conspires to make them happen. The target must take the action in full view of a witness who is unaware of the caster or the spell and make a snap judgement on the target within 6 seconds before the target and return to acting normal. Even if the King is a powerful caster who removes all the target's skin in 6 seconds after being spit upon, the odds that circumstance happens again isn't enough to justify. There is a whole school of magic focused on getting targets to do these types of things. There is no need to cram them all into one spell. [/QUOTE]
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