Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 9441016" data-attributes="member: 42582"><p>In 4e D&D, that's a move in a skill challenge.</p><p></p><p>In B/X D&D that would either be a +1 on a reaction check (if there's no fight yet) or else would be a move in evasion resolution, where there is a % chance that the creature stops to eat the food - I can't recall what that % chance is in B/X, but in Gygax's DMG it works like this:</p><p></p><p style="margin-left: 20px">Food, including rations and/or wine, will be from 10% to 100% likely to distract pursuers of low intelligence or below, providing the food/wine is what they find palatable. Roll a d10 to find the probability, unless you have a note as to how hungry or food-oriented the creatures are. Add 10% to the result for every point of intelligence below 5, and give a 100% probability for non-intelligent creatures pursuing. If probability is under 100%, roll the d10 a second time, and if the result is equal to or less than the probability determined, then the pursuers break off pursuit for 1 round while the food/wine is consumed.</p><p></p><p>I don't see that making decisions about the fiction is "rulings". That's just playing the game.</p><p></p><p>When as a Traveller GM I had to decide how much chance there was of finding a broker at a starport, and what bonus Admin skill gave to that - that was a ruling. (And like the rulebook tells me to, I made a note of it for future reference.)</p><p></p><p>But when as a Traveller GM I had to work with the players to determine how long it took for of a triple-beam laser to blast through ice, that wasn't a ruling. That was just adjudicating the fiction. (We Googled a scientific paper about using lasers to cut through ice, and extrapolated.)</p><p></p><p>The analogy I use is this: no one doubts that, in classic D&D, a player can have their PC bang on a door and thereby make a noise. That's not a "ruling". It's just working with the fiction.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9441016, member: 42582"] In 4e D&D, that's a move in a skill challenge. In B/X D&D that would either be a +1 on a reaction check (if there's no fight yet) or else would be a move in evasion resolution, where there is a % chance that the creature stops to eat the food - I can't recall what that % chance is in B/X, but in Gygax's DMG it works like this: [indent]Food, including rations and/or wine, will be from 10% to 100% likely to distract pursuers of low intelligence or below, providing the food/wine is what they find palatable. Roll a d10 to find the probability, unless you have a note as to how hungry or food-oriented the creatures are. Add 10% to the result for every point of intelligence below 5, and give a 100% probability for non-intelligent creatures pursuing. If probability is under 100%, roll the d10 a second time, and if the result is equal to or less than the probability determined, then the pursuers break off pursuit for 1 round while the food/wine is consumed.[/indent] I don't see that making decisions about the fiction is "rulings". That's just playing the game. When as a Traveller GM I had to decide how much chance there was of finding a broker at a starport, and what bonus Admin skill gave to that - that was a ruling. (And like the rulebook tells me to, I made a note of it for future reference.) But when as a Traveller GM I had to work with the players to determine how long it took for of a triple-beam laser to blast through ice, that wasn't a ruling. That was just adjudicating the fiction. (We Googled a scientific paper about using lasers to cut through ice, and extrapolated.) The analogy I use is this: no one doubts that, in classic D&D, a player can have their PC bang on a door and thereby make a noise. That's not a "ruling". It's just working with the fiction. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
Top