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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="Daztur" data-source="post: 9443135" data-attributes="member: 55680"><p>Yeah, I did phrase it in a flippant way. But am I wrong? This thread is now very very long (98 pages <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o.O" title="Er... what? o.O" data-smilie="12"data-shortname="o.O" /> and going strong) and it has ranged quite a bit beyond Command into a whole bunch of other areas and in those 98 pages all of the people who prefer the 5.5e of Command over the 5.0e version have had some VERY big philosophical differences with me about how to DM D&D. </p><p></p><p>Every.</p><p></p><p>Single.</p><p></p><p>One.</p><p></p><p>Meanwhile, while I have a few quibbles with the people who have preferred the 5.0e version of Command over the 5.5e version we've tended to be on the same page about broader philosophical ideas about how to approach DMing.</p><p></p><p>Every.</p><p></p><p>Single.</p><p></p><p>One.</p><p></p><p>Seems like a very VERY effective litmus test to me. So far it's batting at 1.000. Small issues can be a way to check about deeper issues. That's what a litmus test is.</p><p></p><p>Similarly, if I was reading a 5.0e hack and I came across a line that they'd changed sneak attack from d6 to d4 since sneak attack is OPed and needs to be nerfed then I'd know there would be no need to read the rest of the hack, someone who gets that sort of thing wrong doesn't understand 5.0e rules well enough to make a good hack. It wouldn't matter if I wasn't planning on playing a rogue or if nobody else in the party was planning to play a rogue. It shows that they don't understand how the rules work on a fundamental level.</p><p></p><p>I'd be every bit as leery about trusting someone's 5.0e hack who preferred the 5.5e version of Command. This is all subjective instead of objective, since I can't break out DPS math about how Sneak Attack isn't OPed but this subjective stuff matters just as much to me. If I'm playing a D&D (or D&D-ish) game I want the designer to see eye to eye to me about really basic stuff like whether fiction trumps mechanics or mechanics trump fiction. What would be the point otherwise?</p></blockquote><p></p>
[QUOTE="Daztur, post: 9443135, member: 55680"] Yeah, I did phrase it in a flippant way. But am I wrong? This thread is now very very long (98 pages o.O and going strong) and it has ranged quite a bit beyond Command into a whole bunch of other areas and in those 98 pages all of the people who prefer the 5.5e of Command over the 5.0e version have had some VERY big philosophical differences with me about how to DM D&D. Every. Single. One. Meanwhile, while I have a few quibbles with the people who have preferred the 5.0e version of Command over the 5.5e version we've tended to be on the same page about broader philosophical ideas about how to approach DMing. Every. Single. One. Seems like a very VERY effective litmus test to me. So far it's batting at 1.000. Small issues can be a way to check about deeper issues. That's what a litmus test is. Similarly, if I was reading a 5.0e hack and I came across a line that they'd changed sneak attack from d6 to d4 since sneak attack is OPed and needs to be nerfed then I'd know there would be no need to read the rest of the hack, someone who gets that sort of thing wrong doesn't understand 5.0e rules well enough to make a good hack. It wouldn't matter if I wasn't planning on playing a rogue or if nobody else in the party was planning to play a rogue. It shows that they don't understand how the rules work on a fundamental level. I'd be every bit as leery about trusting someone's 5.0e hack who preferred the 5.5e version of Command. This is all subjective instead of objective, since I can't break out DPS math about how Sneak Attack isn't OPed but this subjective stuff matters just as much to me. If I'm playing a D&D (or D&D-ish) game I want the designer to see eye to eye to me about really basic stuff like whether fiction trumps mechanics or mechanics trump fiction. What would be the point otherwise? [/QUOTE]
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