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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="SableWyvern" data-source="post: 9444332" data-attributes="member: 1008"><p>If the only thing you are thinking about is, "what effect will this have while I'm using the 5e combat system," then sure, spin and halt are similar, and it may be reasonable to rule they have equivalent effects in terms of the combat mechanics.</p><p></p><p>However, thinking of them in terms of a character engaging with the world, rather than just combat mechanics, they are clearly different.</p><p></p><p>I find it very hard to believe that you can't imagine <em>any </em>possible situations where the outcome of a spin command might be different than a halt command, or where dismount might be more useful than grovel or where the distinction between give and throw matter.</p><p></p><p>Edit to add:</p><p></p><p>Spin: maybe you want them distracted, or to attract attention, or for their skirt to rise up so you can see what shoes they're wearing.</p><p></p><p>Dismount: I mean, I assume you would use dismount instead of grovel because you want them to get down from their mount. I'm really not sure why you assume grovel works better for this? If you do assume grovel includes dismounting, maybe you <em>don't want them to grovel after they've dismounted, </em>in which case grovel would obvious be a stupid commend to use. I have no clue why you are assuming that a dismount command would involve the target ending up prone.</p><p></p><p>It just seems to me that if your position requires you to claim that halting and spinning are equivalent, that dismounting and groveling are equivalent and that throwing and giving are equivalent, you might want to reassess some of your axioms.</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 9444332, member: 1008"] If the only thing you are thinking about is, "what effect will this have while I'm using the 5e combat system," then sure, spin and halt are similar, and it may be reasonable to rule they have equivalent effects in terms of the combat mechanics. However, thinking of them in terms of a character engaging with the world, rather than just combat mechanics, they are clearly different. I find it very hard to believe that you can't imagine [I]any [/I]possible situations where the outcome of a spin command might be different than a halt command, or where dismount might be more useful than grovel or where the distinction between give and throw matter. Edit to add: Spin: maybe you want them distracted, or to attract attention, or for their skirt to rise up so you can see what shoes they're wearing. Dismount: I mean, I assume you would use dismount instead of grovel because you want them to get down from their mount. I'm really not sure why you assume grovel works better for this? If you do assume grovel includes dismounting, maybe you [I]don't want them to grovel after they've dismounted, [/I]in which case grovel would obvious be a stupid commend to use. I have no clue why you are assuming that a dismount command would involve the target ending up prone. It just seems to me that if your position requires you to claim that halting and spinning are equivalent, that dismounting and groveling are equivalent and that throwing and giving are equivalent, you might want to reassess some of your axioms. [/QUOTE]
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