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Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
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<blockquote data-quote="Daztur" data-source="post: 9445065" data-attributes="member: 55680"><p>But why? I'm utterly confused as to what distinction you're drawing here. The fiction of fireball is that it makes a ball of fire so logically it should set things on fire. The fiction ice knife is that is make a knife of ice so logically it should chill water if you were a dumb wizard who didn't take prestidigitation, the fiction of goodberry is that it gives you all the nutrition you need for a day so logically it should make you feel full and logically feeling full would make the pie you eat in the future taste less appetizing, the fiction of command is that you say a verb and the target acts it out (as determined by the DM) so logically if you say a verb the target should act it out. The only difference here is that there's some logical leaps between "I feed a dude a goodberry" and "the dude likes the pies he eats next now" but no logical leaps whatsoever with Command as using any verb you want that doesn't cause harm is explicitly allowed by the text of the spell.</p><p></p><p></p><p></p><p>OF COURSE I want players to gain advantages by being smart and creative when I DM. THAT'S THE ENTIRE FREAKING POINT of how I DM. I absolutely love it when players do that when I DM. Makes my whole week. You'd doing the equivalent of telling a 4e DM that you hate it when their players use smart tactics to take less damage than you expected in a fight.</p><p></p><p></p><p></p><p>Maybe getting someone to get off a horse and fall prone and fine but getting someone to get off a horse and stay standing (so your archer buddy doesn't get disadvantage) is powergaming because reasons. I don't know. I'm getting increasingly confused.</p><p></p><p>Not really seeing how this is anything different than the 5.5e version, just more wordy.</p></blockquote><p></p>
[QUOTE="Daztur, post: 9445065, member: 55680"] But why? I'm utterly confused as to what distinction you're drawing here. The fiction of fireball is that it makes a ball of fire so logically it should set things on fire. The fiction ice knife is that is make a knife of ice so logically it should chill water if you were a dumb wizard who didn't take prestidigitation, the fiction of goodberry is that it gives you all the nutrition you need for a day so logically it should make you feel full and logically feeling full would make the pie you eat in the future taste less appetizing, the fiction of command is that you say a verb and the target acts it out (as determined by the DM) so logically if you say a verb the target should act it out. The only difference here is that there's some logical leaps between "I feed a dude a goodberry" and "the dude likes the pies he eats next now" but no logical leaps whatsoever with Command as using any verb you want that doesn't cause harm is explicitly allowed by the text of the spell. OF COURSE I want players to gain advantages by being smart and creative when I DM. THAT'S THE ENTIRE FREAKING POINT of how I DM. I absolutely love it when players do that when I DM. Makes my whole week. You'd doing the equivalent of telling a 4e DM that you hate it when their players use smart tactics to take less damage than you expected in a fight. Maybe getting someone to get off a horse and fall prone and fine but getting someone to get off a horse and stay standing (so your archer buddy doesn't get disadvantage) is powergaming because reasons. I don't know. I'm getting increasingly confused. Not really seeing how this is anything different than the 5.5e version, just more wordy. [/QUOTE]
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