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Commentary and philosophy concerning Pathfinder - feedback requested
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<blockquote data-quote="Kerrick" data-source="post: 4736029" data-attributes="member: 4722"><p>Yes and no. I think that maybe the players didn't have enough access... but there was also too much of the goodness. 3E/3.5 suffered from the same problem 2E had - supplement glut. 110 pages of feats is just an example of the sheer amount of material we, as players, have to choose from. The core rules were written with the <em>core books only</em> in mind - in that mindset, 1 feat/3 levels is plenty (though some could argue that going 1/2 levels might be better; I dunno).</p><p></p><p></p><p>Yeah... but compare a) what <em>else</em> that fighter could do in 2E vs. 3E; and b) how much his damage output has increased between editions as a result. In 2E, magic items were (in the core books, at least) a lot rarer and less varied. In 3E, he could have two <em>+3 flaming keen ghost touch rapiers of speed</em>. Imagine the havoc he could wreak with those in 2E, with 5 attacks/round. Hell, I've seen it myself (not those exact weapons, but I had a ranger with a frost brand and a flame tongue, and I could dish out a LOT of damage). Now we have things like Power Attack, Cleave, Great Cleave, Combat Reflexes, sneak attacks... and that's just from the PHB.</p><p></p><p></p><p>Off-Hand Specialist wasn't in the PHB, and you could never get better than -2/-2 with two weapons in 3E or 3.5. But, see above.</p><p> </p><p></p><p>Pathfinder uses a 1:1 system. That is, ALL skills are worth one point, class skill or not. Unfortunately, they didn't boost the skills for the 2+Int classes, but it still allows for a lot more skill diversity.</p><p></p><p></p><p>Question: Would you allow the players unfettered access to any feat they could find?</p><p></p><p></p><p>It's all a matter of what you let the players use. If you allow them access to any feat ever written, then sure - you might need 3/level. Those of us who use core books only, or core books + a few supplements, see nothing wrong with the 1/3 or 1/2 system.</p><p></p><p></p><p>The players <em>shouldn't</em> have everything - that leads to boredom and dissatisfaction. How do you DM for a group that is so powerful? How do you challenge them? They'd be akin to demigods by L15 - 45+ feats each, hundreds of skill points... not to mention it would be very hard to RUN such a character - you'd have to keep track of all that!</p><p></p><p></p><p>I'm not an admin, but I felt the need to chime in anyway. You can get the beta for free, and thus actually see how Pathfinder works. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p>Eh, we freely discuss PF vs. D&D here - there are a couple threads on that already.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4736029, member: 4722"] Yes and no. I think that maybe the players didn't have enough access... but there was also too much of the goodness. 3E/3.5 suffered from the same problem 2E had - supplement glut. 110 pages of feats is just an example of the sheer amount of material we, as players, have to choose from. The core rules were written with the [I]core books only[/I] in mind - in that mindset, 1 feat/3 levels is plenty (though some could argue that going 1/2 levels might be better; I dunno). Yeah... but compare a) what [I]else[/I] that fighter could do in 2E vs. 3E; and b) how much his damage output has increased between editions as a result. In 2E, magic items were (in the core books, at least) a lot rarer and less varied. In 3E, he could have two [I]+3 flaming keen ghost touch rapiers of speed[/I]. Imagine the havoc he could wreak with those in 2E, with 5 attacks/round. Hell, I've seen it myself (not those exact weapons, but I had a ranger with a frost brand and a flame tongue, and I could dish out a LOT of damage). Now we have things like Power Attack, Cleave, Great Cleave, Combat Reflexes, sneak attacks... and that's just from the PHB. Off-Hand Specialist wasn't in the PHB, and you could never get better than -2/-2 with two weapons in 3E or 3.5. But, see above. Pathfinder uses a 1:1 system. That is, ALL skills are worth one point, class skill or not. Unfortunately, they didn't boost the skills for the 2+Int classes, but it still allows for a lot more skill diversity. Question: Would you allow the players unfettered access to any feat they could find? It's all a matter of what you let the players use. If you allow them access to any feat ever written, then sure - you might need 3/level. Those of us who use core books only, or core books + a few supplements, see nothing wrong with the 1/3 or 1/2 system. The players [I]shouldn't[/I] have everything - that leads to boredom and dissatisfaction. How do you DM for a group that is so powerful? How do you challenge them? They'd be akin to demigods by L15 - 45+ feats each, hundreds of skill points... not to mention it would be very hard to RUN such a character - you'd have to keep track of all that! I'm not an admin, but I felt the need to chime in anyway. You can get the beta for free, and thus actually see how Pathfinder works. :p Eh, we freely discuss PF vs. D&D here - there are a couple threads on that already. [/QUOTE]
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