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Commentary and philosophy concerning Pathfinder - feedback requested
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<blockquote data-quote="ruemere" data-source="post: 4736763" data-attributes="member: 5515"><p>Changing allotment of feats is unlikely to influence game balance much. As soon as you get a few similar feats together, you'll find out that the reasonable ones either do not stack or their use is limited by character actions. And the unbalanced ones should be weeded by GM before they enter play.</p><p></p><p>However, skill points are a different beast since reaching maximum number of ranks actually nullifies the reason for skill point system existence (just use character level instead of skill ranks to reflect this).</p><p>Of course, it would simplify game play a bit, however it would also turn everyone into an expert.</p><p></p><p>Pathfinder does a lot to decrease number of skills and increase influence of skill points expenditure. You are likley to be better off using PFRPG system.</p><p></p><p>----</p><p></p><p>There is a new mechanic introduced of late by Paizo guys, achievement feats. </p><p>Basically, if you do something meaningful numerous times, you might get a free feat reflecting your experiences (for example, die by fire a few times and you may learn how to resist heat).</p><p></p><p>You may want to add free feats and skill points (you sweep halls a few days and get a few skill points to invest into Profession (Sweeper)).</p><p></p><p>Regards,</p><p>Ruemere</p></blockquote><p></p>
[QUOTE="ruemere, post: 4736763, member: 5515"] Changing allotment of feats is unlikely to influence game balance much. As soon as you get a few similar feats together, you'll find out that the reasonable ones either do not stack or their use is limited by character actions. And the unbalanced ones should be weeded by GM before they enter play. However, skill points are a different beast since reaching maximum number of ranks actually nullifies the reason for skill point system existence (just use character level instead of skill ranks to reflect this). Of course, it would simplify game play a bit, however it would also turn everyone into an expert. Pathfinder does a lot to decrease number of skills and increase influence of skill points expenditure. You are likley to be better off using PFRPG system. ---- There is a new mechanic introduced of late by Paizo guys, achievement feats. Basically, if you do something meaningful numerous times, you might get a free feat reflecting your experiences (for example, die by fire a few times and you may learn how to resist heat). You may want to add free feats and skill points (you sweep halls a few days and get a few skill points to invest into Profession (Sweeper)). Regards, Ruemere [/QUOTE]
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Commentary and philosophy concerning Pathfinder - feedback requested
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