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Commentary thread for that “Describe your game in five words” thread.
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<blockquote data-quote="kenada" data-source="post: 8634657" data-attributes="member: 70468"><p>“thief climbs building, then falls”</p><p></p><p>The party is back in town after finding out last session that there are nasty things in the hex they want to clear. They came back to deposit their treasure, hire some people to help them out, and talk to their sage friend. While they were at the market, the barbarian decides to ask around about rumors. She rolls <strong>Connect (CHA)</strong> and gets a partial success. I roll on my complications table and get “it attracts trouble”. She hears a rumor that there are raiders in the north, then someone accosts her suggesting she forgets she hears that. The thief manages to deescalate the situation, but in the confusion, the guy gets away. This prompts the thief to see if he can spot the guy from a high vantage.</p><p></p><p>The thief looks around for something tall (because he wants to climb shear surfaces this session), then scales it. He rolls <strong>Exert (STR)</strong> and gets a partial success. I roll on my table again and get “it subverts your intent” this time. He makes it to the top, but everyone sees the weird guy climbing up the building and starts pointing. They also get a priest to try to talk him out of jumping. The thief could still look for his guy, but he’s too embarrassed. The thief goes to climb back down and fails his check this time. His class is a member of the expert group, so he has an ability called Expertise that lets him add another 1d6 to a skill check once per turn (every 10-minutes, effectively), but he chooses not to use it and falls instead. The barbarian catches him, but they both end up splitting the falling damage.</p><p></p><p>So the thief climbed the building, then fell off it. I guess he should have listened to the priest after all. <img class="smilie smilie--emoji" alt="😂" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f602.png" title="Face with tears of joy :joy:" data-shortname=":joy:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="kenada, post: 8634657, member: 70468"] “thief climbs building, then falls” The party is back in town after finding out last session that there are nasty things in the hex they want to clear. They came back to deposit their treasure, hire some people to help them out, and talk to their sage friend. While they were at the market, the barbarian decides to ask around about rumors. She rolls [b]Connect (CHA)[/b] and gets a partial success. I roll on my complications table and get “it attracts trouble”. She hears a rumor that there are raiders in the north, then someone accosts her suggesting she forgets she hears that. The thief manages to deescalate the situation, but in the confusion, the guy gets away. This prompts the thief to see if he can spot the guy from a high vantage. The thief looks around for something tall (because he wants to climb shear surfaces this session), then scales it. He rolls [b]Exert (STR)[/b] and gets a partial success. I roll on my table again and get “it subverts your intent” this time. He makes it to the top, but everyone sees the weird guy climbing up the building and starts pointing. They also get a priest to try to talk him out of jumping. The thief could still look for his guy, but he’s too embarrassed. The thief goes to climb back down and fails his check this time. His class is a member of the expert group, so he has an ability called Expertise that lets him add another 1d6 to a skill check once per turn (every 10-minutes, effectively), but he chooses not to use it and falls instead. The barbarian catches him, but they both end up splitting the falling damage. So the thief climbed the building, then fell off it. I guess he should have listened to the priest after all. 😂 [/QUOTE]
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