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Commentary thread for that “Describe your game in five words” thread.
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<blockquote data-quote="Yoh-01" data-source="post: 8661307" data-attributes="member: 6706065"><p><em><u>Swords of the Serpentine</u>: </em><a href="https://www.enworld.org/threads/describe-your-last-rpg-session-in-5-words.679952/post-8661032" target="_blank">Undead, ghosts, and a seagull.</a></p><p></p><p>Session 2 and conclusion of our Bookhounds of Eversink's first adventure. They get into that old noble's manor, who is sick too. Our priest/scholar/sorcerer sways the guard with his worship sphere.</p><p>They manage to find a secret passage to the labyrinthine vaults and to find their way thanks to Spirit sight, led by where the veil with the Underworld is thinner.</p><p>On their way, they meet a zombie (with a seagull in his belly), who gets to scare the hell out of the priest. However our sorceress uses her Necromancy sphere to control the creature and uses a corruption point to turn him into her lackey (and she fails and internalized corruption roll, resulting in serpent-slit eyes).</p><p>Finally, they get to that empty chamber (full of ghosts chanting actually), and they book they were looking for at the center.</p><p>An hollowed in the form of a gondolier for the undead. Our priest sways the ghosts around to bring them back to the cult of Denari (and turns half a dozen of them into his fan-ghosts), but is badly swayed in return by the Hollowed. So our duellist jumps into the action and maims the creature badly, sending it back to nothingness.</p><p>They get the book and give it back to the University library. They're paid and they request access to another heretical book, Demis Gallenus's <em>An Anatomy of Gangrene</em>, a book giving some theoretical insights on how to cure corruption. They also keep feeding the seagull and keep the zombie hidden somewhere.</p><p></p><p>To conclude, this adventure was meant to be a one-off, but we had so much fun that this group really wants to keep playing. That won't be before September though, time for my third group to start and my one-2-one adventure to resume.</p></blockquote><p></p>
[QUOTE="Yoh-01, post: 8661307, member: 6706065"] [I][U]Swords of the Serpentine[/U]: [/I][URL='https://www.enworld.org/threads/describe-your-last-rpg-session-in-5-words.679952/post-8661032']Undead, ghosts, and a seagull.[/URL] Session 2 and conclusion of our Bookhounds of Eversink's first adventure. They get into that old noble's manor, who is sick too. Our priest/scholar/sorcerer sways the guard with his worship sphere. They manage to find a secret passage to the labyrinthine vaults and to find their way thanks to Spirit sight, led by where the veil with the Underworld is thinner. On their way, they meet a zombie (with a seagull in his belly), who gets to scare the hell out of the priest. However our sorceress uses her Necromancy sphere to control the creature and uses a corruption point to turn him into her lackey (and she fails and internalized corruption roll, resulting in serpent-slit eyes). Finally, they get to that empty chamber (full of ghosts chanting actually), and they book they were looking for at the center. An hollowed in the form of a gondolier for the undead. Our priest sways the ghosts around to bring them back to the cult of Denari (and turns half a dozen of them into his fan-ghosts), but is badly swayed in return by the Hollowed. So our duellist jumps into the action and maims the creature badly, sending it back to nothingness. They get the book and give it back to the University library. They're paid and they request access to another heretical book, Demis Gallenus's [I]An Anatomy of Gangrene[/I], a book giving some theoretical insights on how to cure corruption. They also keep feeding the seagull and keep the zombie hidden somewhere. To conclude, this adventure was meant to be a one-off, but we had so much fun that this group really wants to keep playing. That won't be before September though, time for my third group to start and my one-2-one adventure to resume. [/QUOTE]
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