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Commentary thread for that “Describe your game in five words” thread.
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<blockquote data-quote="glass" data-source="post: 8673262" data-attributes="member: 12251"><p>Well, about ten anyway. It was the last session of part 2 of my homebrew PF2 mini-campaign, and they were fighting the boss - a <a href="https://2e.aonprd.com/Monsters.aspx?ID=821" target="_blank">stygira</a>. It was always going to be a tough fight (a level 7 creature vs a level 3 party), but it did not help that the big bad's rolling was mostly on fire, and the party's was mixed at best. On the one hand, the sorcerer hit with four attack spells in a row against his decent AC. On the other hand, the alchemist never hit him once in the entire fight. And the martials hit him about twice each before being Slowed 2 and then Petrified - they got decent damage but only a small amount of it got through his physical resistance.</p><p></p><p>The non-statue party members gave him one more round of attacks (with only the storm druid inflicting any damage), and then decided that discretion was the better part of valour and started to withdraw. What they did not know was at that point the stygira had 3 hitpoints left, and still had 2 persistent electricity damage that had been inflicted on him in the first round. He failed two more checks to remove it, and keeled over in pursuit of the surviving PCs.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8673262, member: 12251"] Well, about ten anyway. It was the last session of part 2 of my homebrew PF2 mini-campaign, and they were fighting the boss - a [URL='https://2e.aonprd.com/Monsters.aspx?ID=821']stygira[/URL]. It was always going to be a tough fight (a level 7 creature vs a level 3 party), but it did not help that the big bad's rolling was mostly on fire, and the party's was mixed at best. On the one hand, the sorcerer hit with four attack spells in a row against his decent AC. On the other hand, the alchemist never hit him once in the entire fight. And the martials hit him about twice each before being Slowed 2 and then Petrified - they got decent damage but only a small amount of it got through his physical resistance. The non-statue party members gave him one more round of attacks (with only the storm druid inflicting any damage), and then decided that discretion was the better part of valour and started to withdraw. What they did not know was at that point the stygira had 3 hitpoints left, and still had 2 persistent electricity damage that had been inflicted on him in the first round. He failed two more checks to remove it, and keeled over in pursuit of the surviving PCs. _ glass. [/QUOTE]
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