Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Commentary thread for that “Describe your game in five words” thread.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="John Dallman" data-source="post: 8760991" data-attributes="member: 6999616"><p>This spy had been given an escape method: a potion of teleport, and a scroll with a description of a safe place to teleport to. He'd also been given a good description of our party and told that we were working for the local government, but since we weren't in the habit of arresting people without evidence, he should keep a low profile and stay calm. He didn't do any of these things. </p><p></p><p>He fled the village and when he got to the good road, used a potion of polymorph that he'd stolen from someone years ago to turn himself into a horse so that he could travel faster, We knew he was heading for the road and had a start on us, so we sent our semi-druid ahead to look for him in falcon form. She spotted a horse proceeding purposefully with no rider, which was definitely interesting. She followed him, and he turned back into a human and then collapsed. The polymorph potion had not been of the finest, and required a system shock roll, which he failed. The DM's plan had been that we'd find him by the side of the road, exhausted by the gallop, but he'd gone and died before we got to him. </p><p></p><p>So we delivered him to the intelligence agency we sometimes work for, because they're undoubtedly better at <em>Speak with Dead</em> than us, along with his satchel containing clothes, all his notes (including messages that told him to destroy them), the scroll and the potion. We'd opened the scroll, at which point it had stopped being magical. </p><p></p><p>They reckoned the magical seal on the scroll had sent a message of some kind when it was broken, and identified the "teleport" potion as a fast-acting poison. Speak with Dead had yielded his superior in his organisation, an innkeeper in the town he was heading for, and confirmed that he was working for the main enemy organisation of the campaign. Not a bad day's work.</p></blockquote><p></p>
[QUOTE="John Dallman, post: 8760991, member: 6999616"] This spy had been given an escape method: a potion of teleport, and a scroll with a description of a safe place to teleport to. He'd also been given a good description of our party and told that we were working for the local government, but since we weren't in the habit of arresting people without evidence, he should keep a low profile and stay calm. He didn't do any of these things. He fled the village and when he got to the good road, used a potion of polymorph that he'd stolen from someone years ago to turn himself into a horse so that he could travel faster, We knew he was heading for the road and had a start on us, so we sent our semi-druid ahead to look for him in falcon form. She spotted a horse proceeding purposefully with no rider, which was definitely interesting. She followed him, and he turned back into a human and then collapsed. The polymorph potion had not been of the finest, and required a system shock roll, which he failed. The DM's plan had been that we'd find him by the side of the road, exhausted by the gallop, but he'd gone and died before we got to him. So we delivered him to the intelligence agency we sometimes work for, because they're undoubtedly better at [i]Speak with Dead[/i] than us, along with his satchel containing clothes, all his notes (including messages that told him to destroy them), the scroll and the potion. We'd opened the scroll, at which point it had stopped being magical. They reckoned the magical seal on the scroll had sent a message of some kind when it was broken, and identified the "teleport" potion as a fast-acting poison. Speak with Dead had yielded his superior in his organisation, an innkeeper in the town he was heading for, and confirmed that he was working for the main enemy organisation of the campaign. Not a bad day's work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Commentary thread for that “Describe your game in five words” thread.
Top